Shao-Shin Hung
According to our database1,
Shao-Shin Hung
authored at least 22 papers
between 2004 and 2012.
Collaborative distances:
Collaborative distances:
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Bibliography
2012
Clustering Spatial Data for Aggregate Query Processing in Walkthrough: A Hypergraph Approach.
Trans. Edutainment, 2012
Intelligent-Based Visual Pattern Clustering for Storage Layouts in Virtual Environments.
Proceedings of the Computational Social Networks, 2012
2011
Int. J. Virtual Real., 2011
2008
Comput. Stand. Interfaces, 2008
Proceedings of the Advances in Multimedia Information Processing, 2008
Proceedings of the 2008 International Conference on Multimedia and Ubiquitous Engineering (MUE 2008), 2008
An Efficient Framework for Distributed Enterprise Portal for Maintaining Global Patch Consistency.
Proceedings of the Second International Conference on Future Generation Communication and Networking, 2008
2007
Efficient Reduction of Access Latency through Object Correlations in Virtual Environments.
EURASIP J. Adv. Signal Process., 2007
Using Hypergraph-based Clustering Scheme for Traversal Prediction in Virtual Environments.
Proceedings of the IEEE Symposium on Computational Intelligence and Data Mining, 2007
2006
Comput. Animat. Virtual Worlds, 2006
Proceedings of the IEEE International Conference on Systems, 2006
Using Data Mining Schemes for Improvement on System Performance in Virtual Environments.
Proceedings of the Eighteenth International Conference on Software Engineering & Knowledge Engineering (SEKE'2006), 2006
Proceedings of the 2006 Joint Conference on Information Sciences, 2006
Proceedings of the 2006 Joint Conference on Information Sciences, 2006
Proceedings of the 2006 Joint Conference on Information Sciences, 2006
Proceedings of the Intelligence and Security Informatics, 2006
2005
J. Intell. Manuf., 2005
Proceedings of the ITRE 2005, 2005
Proceedings of the Computational Science, 2005
2004
An Efficient Mining and Clustering Algorithm for Interactive Walk-Through Traversal Patterns.
Proceedings of the 2004 IEEE/WIC/ACM International Conference on Web Intelligence (WI 2004), 2004
An Improvement Algorithm for Accessing Patterns Through Clustering in Interactive VRML Environments.
Proceedings of the Advances in Multimedia Information Processing - PCM 2004, 5th Pacific Rim Conference on Multimedia, Tokyo, Japan, November 30, 2004
An Improvement for Accessing Patterns through Clustering in Interactive VRML Environments.
Proceedings of the 3rd International Conference on Cyberworlds (CW 2004), 2004