Shang Ping Lee
According to our database1,
Shang Ping Lee
authored at least 24 papers
between 2003 and 2011.
Collaborative distances:
Collaborative distances:
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Bibliography
2011
Proceedings of the IEEE International Conference on Robotics and Automation, 2011
2009
Large Area Robust Hybrid Tracking with Life-size Avatar in Mixed Reality Environment for Cultural and Historical Installation.
Int. J. Virtual Real., 2009
Proceedings of the 17th International Conference on Multimedia 2009, 2009
Proceedings of the 17th International Conference on Multimedia 2009, 2009
Proceedings of the Virtual and Mixed Reality, 2009
2006
A mobile pet wearable computer and mixed reality system for human-poultry interaction through the internet.
Pers. Ubiquitous Comput., 2006
Comput. Entertain., 2006
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2006
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2006
2005
IEEE Trans. Vis. Comput. Graph., 2005
Int. J. Softw. Eng. Knowl. Eng., 2005
A Social and Physical Inter-Generational Computer Game for the Elderly and Children: Age Invaders.
Proceedings of the Ninth IEEE International Symposium on Wearable Computers (ISWC 2005), 2005
Proceedings of the 2005 international conference on Augmented tele-existence, 2005
Proceedings of the 2005 international conference on Augmented tele-existence, 2005
Proceedings of the 4th International Conference on Cyberworlds (CW 2005), 2005
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005
Age Invader: human media for natural social-physical inter-generational interaction with elderly and young.
Proceedings of the 2005 International Conference on Active Media Technology, 2005
2004
Proceedings of the Entertainment Computing, 2004
Proceedings of the Building the Information Society, 2004
Human Pacman: a mobile wide-area entertainment system based on physical, social, and ubiquitous computing.
Proceedings of the 2004 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology, 2004
2003
Touchy.Internet: a cybernetics system for human-pet interaction through the Internet.
Proceedings of the SIGGRAPH 2003 Conference on Sketches & Applications: in conjunction with the 30th annual conference on Computer graphics and interactive techniques, 2003