Shachar Maidenbaum

According to our database1, Shachar Maidenbaum authored at least 14 papers between 2014 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
When Vision Lies - Navigating Virtual Environments with Unreliable Visual Information.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2024

Comparatively Testing the Effect of Reality Modality on Spatial Memory.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024

2020
The Effect of Navigational Aids on Spatial Memory in Virtual Reality.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020

2016
Social Sensing: a Wi-Fi based Social Sense for Perceiving the Surrounding People.
Proceedings of the 7th Augmented Human International Conference, 2016

2015
Blind in a virtual world: Using sensory substitution for generically increasing the accessibility of graphical virtual environments.
Proceedings of the 2015 IEEE Virtual Reality, 2015

Blind in a virtual world: Mobility-training virtual reality games for users who are blind.
Proceedings of the 2015 IEEE Virtual Reality, 2015

Practical Sensory Substitution In Real And Virtual Worlds: Development, Accessibility And Neuroscience.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

Augmented non-visual distance sensing with the EyeCane.
Proceedings of the 6th Augmented Human International Conference, 2015

Sensory Substitution Training for Users Who Are Blind with Dynamic Stimuli, Games and Virtual Environments.
Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility, 2015

2014
Vision through other senses: Practical use of Sensory Substitution devices as assistive technology for visual rehabilitation.
Proceedings of the 22nd Mediterranean Conference on Control and Automation, 2014

Depth-To-Audio Sensory Substitution for Increasing the Accessibility of Virtual Environments.
Proceedings of the Universal Access in Human-Computer Interaction. Design and Development Methods for Universal Access, 2014

Obstacle Identification and Avoidance Using the 'EyeCane': a Tactile Sensory Substitution Device for Blind Individuals.
Proceedings of the Haptics: Neuroscience, Devices, Modeling, and Applications, 2014

Vision-deprived virtual navigation patterns using depth cues & the effect of extended sensory range.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014



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