Sérgio Nesteriuk

Orcid: 0000-0001-6558-1684

According to our database1, Sérgio Nesteriuk authored at least 9 papers between 2017 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2021
Videogames as a tool for energetic and environmental awareness: state of the art and possible strategies.
Proceedings of the ARTECH 2021: 10th International Conference on Digital and Interactive Arts, Aveiro, Portugal, October 13, 2021

2020
Sensory Design in Games: Beyond Visual-Based Experiences.
Proceedings of the Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management. Human Communication, Organization and Work, 2020

2019
Exergames: Game Prototype Using Maker Movement Assets.
Proceedings of the Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management. Healthcare Applications, 2019

Literature Review: The Use of Games as a Treatment for Obsessive Compulsive Disorder.
Proceedings of the Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management. Healthcare Applications, 2019

The Tension Experience - Performance in Alternate Realities.
Proceedings of the Human-Computer Interaction. Perspectives on Design, 2019

Gamification and Learning: A Comparative Study of Design Frameworks.
Proceedings of the Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management. Healthcare Applications, 2019

2018
Audiogames: Accessibility and Inclusion in Digital Entertainment.
Proceedings of the Digital Human Modeling. Applications in Health, Safety, Ergonomics, and Risk Management, 2018

From Hörspiel to Audio Fiction: Sound Design Perspectives for Blind and Visually Impaired People.
Proceedings of the Digital Human Modeling. Applications in Health, Safety, Ergonomics, and Risk Management, 2018

2017
Emergence in Game Design: Theoretical Aspects and Project's Potentialities.
Proceedings of the Distributed, Ambient and Pervasive Interactions, 2017


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