Sergio Moya

According to our database1, Sergio Moya authored at least 7 papers between 2010 and 2016.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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PhD thesis 
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Links

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Bibliography

2016
SKETCH'NDO: A framework for the creation of task-based serious games.
J. Vis. Lang. Comput., 2016

Broadband PLC-channel equalisation in the frequency domain based on complementary sequences.
IET Commun., 2016

2014
First-Person Locomotion in 3D Virtual Environments: a Usability Analysis.
J. Univers. Comput. Sci., 2014

2013
The wise cursor: assisted selection in 3D serious games.
Vis. Comput., 2013

2012
Interactive Graphical Design of 3D Serious Neurorehabilitation Games.
Presence Teleoperators Virtual Environ., 2012

2011
Animation of 3D Avatars for Rehabilitation of the Upper Limbs.
Proceedings of the Third International Conference on Games and Virtual Worlds for Serious Applications, 2011

2010
Design of 3D Virtual Neuropsychological Rehabilitation Activities.
Proceedings of the Second International Conference on Games and Virtual Worlds for Serious Applications, 2010


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