Serge L. Van Sint Jan
Orcid: 0000-0002-3478-171X
According to our database1,
Serge L. Van Sint Jan
authored at least 25 papers
between 1997 and 2018.
Collaborative distances:
Collaborative distances:
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Bibliography
2018
3D Analysis of Upper Limbs Motion during Rehabilitation Exercises Using the Kinect<sup>TM</sup> Sensor: Development, Laboratory Validation and Clinical Application.
Sensors, 2018
2017
Int. J. Serious Games, 2017
2016
Analyzing the quality of experience of computer games in rehabilitation: the therapist's perspective.
Proceedings of the 4th Workshop on ICTs for improving Patients Rehabilitation Research Techniques, 2016
Proceedings of the 4th Workshop on ICTs for improving Patients Rehabilitation Research Techniques, 2016
Validation of trunk kinematics analysis through serious games rehabilitation exercises using the Kinect™ sensor.
Proceedings of the 4th Workshop on ICTs for improving Patients Rehabilitation Research Techniques, 2016
Three-dimensional functional evaluation of the shoulder complex using the Kinect™ sensor.
Proceedings of the 4th Workshop on ICTs for improving Patients Rehabilitation Research Techniques, 2016
Proceedings of the 4th Workshop on ICTs for improving Patients Rehabilitation Research Techniques, 2016
2015
Biomechanical Analysis of Rehabilitation Exercises Performed During Serious Games Exercises.
Proceedings of the Games and Learning Alliance - 4th International Conference, 2015
2014
Detection of Interaction with Depth Sensing and Body Tracking Cameras in Physical Rehabilitation.
Proceedings of the ICTs for Improving Patients Rehabilitation Research Techniques, 2014
Validation of the Balance Board™ for Clinical Evaluation of Balance Through Different Conditions.
Proceedings of the ICTs for Improving Patients Rehabilitation Research Techniques, 2014
Proceedings of the 8th International Conference on Pervasive Computing Technologies for Healthcare, 2014
Balance training using specially developed serious games for cerebral palsy children, a feasibility study.
Proceedings of the 8th International Conference on Pervasive Computing Technologies for Healthcare, 2014
Combined Motions of the Shoulder Joint Complex for Model-Based Simulation: Modeling of the Shoulder Rhythm (ShRm).
Proceedings of the 3D Multiscale Physiological Human, 2014
2013
From KinectTM to anatomically-correct motion modelling: Preliminary results for human application.
Proceedings of the Games for Health, 2013
Patient follow-up using Serious Games. A feasibility study on low back pain patients.
Proceedings of the Games for Health, 2013
2007
Comput. Methods Programs Biomed., 2007
Proceedings of the Digital Human Modeling, 2007
2006
In vivo registration of both electrogoniometry and medical imaging: development and application on the ankle joint complex.
IEEE Trans. Biomed. Eng., 2006
Proc. IEEE, 2006
2004
Proceedings of the 8th International Conference on Information Visualisation, 2004
Proceedings of the 8th International Conference on Information Visualisation, 2004
2000
IEEE Computer Graphics and Applications, 2000
Medical Visualisation, Biomechanics, Figure Animation and Robot Teleoperation: Themes and Links.
Proceedings of the Confluence of Computer Vision and Computer Graphics, 2000
1998
IEEE Computer Graphics and Applications, 1998
1997
IEEE Trans. Biomed. Eng., 1997