Serena Lee-Cultura
Orcid: 0000-0001-6277-1677
According to our database1,
Serena Lee-Cultura
authored at least 19 papers
between 2010 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
On csauthors.net:
Bibliography
2024
Multimodal Teacher Dashboards: Challenges and Opportunities of Enhancing Teacher Insights Through a Case Study.
IEEE Trans. Learn. Technol., 2024
2023
Designing Multi Sensory Environments for Children's Learning: An Analysis of Teachers' and Researchers' Perspectives.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023
2022
Children's play and problem-solving in motion-based learning technologies using a multi-modal mixed methods approach.
Int. J. Child Comput. Interact., 2022
2021
Interact. Comput., 2021
Sensing-Based Analytics in Education: The Rise of Multimodal Data Enabled Learning Systems.
IT Prof., 2021
Int. J. Child Comput. Interact., 2021
Keep Calm and Do Not Carry-Forward: Toward Sensor-Data Driven AI Agent to Enhance Human Learning.
Frontiers Artif. Intell., 2021
Proceedings of the First International Workshop on Multimodal Artificial Intelligence in Education (MAIED 2021) At the 22nd International Conference on Artificial Intelligence in Education (AIED 2021), 2021
Information flow and children's emotions during collaborative coding: A causal analysis.
Proceedings of the IDC '21: Interaction Design and Children, 2021
Children's Play and Problem Solving in Motion-Based Educational Games: Synergies between Human Annotations and Multi-Modal Data.
Proceedings of the IDC '21: Interaction Design and Children, 2021
2020
Using Multimodal Learning Analytics to Explore how Children Experience Educational Motion-Based Touchless Games.
Proceedings of CrossMMLA in practice: Collecting, 2020
Motion-Based Educational Games: Using Multi-Modal Data to Predict Player's Performance.
Proceedings of the IEEE Conference on Games, 2020
Children's Interaction with Motion-Based Touchless Games: Kinecting Effectiveness and Efficiency.
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, 2020
Using sensing technologies to explain children's self-representation in motion-based educational games.
Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020
2019
TetRotation: Utilising Multimodal Analytics and Gestural Interaction to Nurture Mental Rotation Skills.
Proceedings of the Thirteenth International Conference on Tangible, 2019
2018
Proceedings of the Entertainment Computing - ICEC 2018, 2018
Proceedings of the Lifelong Technology-Enhanced Learning, 2018
2011
Discret. Optim., 2011
2010
Proceedings of the Theory of Computing 2010, 2010