Seongkook Heo

Orcid: 0000-0003-2004-4812

According to our database1, Seongkook Heo authored at least 57 papers between 2008 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2024
ViObject: Harness Passive Vibrations for Daily Object Recognition with Commodity Smartwatches.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., March, 2024

Thing2Reality: Transforming 2D Content into Conditioned Multiviews and 3D Gaussian Objects for XR Communication.
CoRR, 2024

Enhancing VR Sketching with a Dynamic Shape Display.
Proceedings of the 30th ACM Symposium on Virtual Reality Software and Technology, 2024

Experiencing Thing2Reality: Transforming 2D Content into Conditioned Multiviews and 3D Gaussian Objects for XR Communication.
Proceedings of the Adjunct Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024

Demonstrating VRScroll: A Shape-Changing Device for Precise Sketching in Virtual Reality.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

2023
SequenceSense: A Tool for Designing Usable Foot-Based Gestures Using a Sequence-Based Gesture Recognizer.
Int. J. Hum. Comput. Stud., August, 2023

MaterialSense: Estimating and utilizing material properties of contact objects in multi-touch interaction.
Int. J. Hum. Comput. Stud., April, 2023

Frappé: An Ultra Lightweight Mobile UI Framework for Rapid API-based Prototyping and Environmental Deployment.
Proc. ACM Hum. Comput. Interact., 2023

UnifiedSense: Enabling Without-Device Gesture Interactions Using Over-the-shoulder Training Between Redundant Wearable Sensors.
Proc. ACM Hum. Comput. Interact., 2023

VRScroll: A Shape-Changing Device for Precise Sketching in Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

Mimicking Real Forces on a Drone Through a Haptic Suit to Enable Cost-Effective Validation.
Proceedings of the IEEE International Conference on Robotics and Automation, 2023

Take My Hand: Automated Hand-Based Spatial Guidance for the Visually Impaired.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

ThingShare: Ad-Hoc Digital Copies of Physical Objects for Sharing Things in Video Meetings.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

OpenMic: Utilizing Proxemic Metaphors for Conversational Floor Transitions in Multiparty Video Meetings.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Correction to: RealityBrush: an AR authoring system that captures and utilizes kinetic properties of everyday objects.
Multim. Tools Appl., 2022

Fringer: A Finger-Worn Passive Device Enabling Computer Vision Based Force Sensing Using Moiré Fringes.
Proceedings of the Adjunct Publication of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022

Over-The-Shoulder Training Between Redundant Wearable Sensors for Unified Gesture Interactions.
Proceedings of the Adjunct Publication of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022

Enabling Remote Hand Guidance in Video Calls Using Directional Force Illusion.
Proceedings of the Companion Computer Supported Cooperative Work and Social Computing, 2022

FluidMeet: Enabling Frictionless Transitions Between In-Group, Between-Group, and Private Conversations During Virtual Breakout Meetings.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Enjoy the Ride Consciously with CAWA: Context-Aware Advisory Warnings for Automated Driving.
Proceedings of the AutomotiveUI '22: 14th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Seoul, Republic of Korea, September 17, 2022

2021
RealityBrush: an AR authoring system that captures and utilizes kinetic properties of everyday objects.
Multim. Tools Appl., 2021

DeepTake: Prediction of Driver Takeover Behavior using Multimodal Data.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
MagTouch: Robust Finger Identification for a Smartwatch Using a Magnet Ring and a Built-in Magnetometer.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
PseudoBend: Producing Haptic Illusions of Stretching, Bending, and Twisting Using Grain Vibrations.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

Plane, Ray, and Point: Enabling Precise Spatial Manipulations with Shape Constraints.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

2018
StreamWiki: Enabling Viewers of Knowledge Sharing Live Streams to Collaboratively Generate Archival Documentation for Effective In-Stream and Post Hoc Learning.
Proc. ACM Hum. Comput. Interact., 2018

FDSense: Estimating Young's Modulus and Stiffness of End Effectors to Facilitate Kinetic Interaction on Touch Surfaces.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology, 2018

You Watch, You Give, and You Engage: A Study of Live Streaming Practices in China.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Thor's Hammer: An Ungrounded Force Feedback Device Utilizing Propeller-Induced Propulsive Force.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Vibrotactile Compliance Feedback for Tangential Force Interaction.
IEEE Trans. Haptics, 2017

Construction of a Generalized DFT Codebook Using Channel-Adaptive Parameters.
IEEE Commun. Lett., 2017

Creating Haptic Illusion of Compliance for Tangential Force Input using Vibrotactile Actuator.
Proceedings of the Adjunct Publication of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017

Typing on a Smartwatch for Smart Glasses.
Proceedings of the Interactive Surfaces and Spaces, 2017

No Need to Stop What You're Doing: Exploring No-Handed Smartwatch Interaction.
Proceedings of the 43rd Graphics Interface Conference 2017, 2017

2016
Comparison of Three QWERTY Keyboards for a Smartwatch.
Interact. Comput., 2016

MelodicTap: fingering hotkey for touch tablets.
Proceedings of the 28th Australian Conference on Computer-Human Interaction, 2016

Pre-Touch Sensing for Mobile Interaction.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Human-computer interaction lab @KAIST.
Interactions, 2015

SplitBoard: A Simple Split Soft Keyboard for Wristwatch-sized Touch Screens.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
The IrPen: A 6-DOF Pen for Interaction with Tablet Computers.
IEEE Computer Graphics and Applications, 2014

Expanding touch input vocabulary by using consecutive distant taps.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Trampoline: a double-sided elastic touch device for repoussé and chasing techniques.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Demo hour.
Interactions, 2013

Ta-Tap: consecutive distant tap operations for one-handed touch screen use.
Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology, 2013

Designing for Hover- and Force-Enriched Touch Interaction.
Proceedings of the Computer-Human Interaction. Cognitive Effects of Spatial Interaction, Learning, and Ability, 2013

Designing rich touch interaction through proximity and 2.5D force sensing touchpad.
Proceedings of the Augmentation, Application, Innovation, Collaboration, OzCHI '13, Adelaide, Australia - November 25, 2013

Mining social relationship types in an organization using communication patterns.
Proceedings of the Computer Supported Cooperative Work, 2013

Indirect shear force estimation for multi-point shear force operations.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

LongPad: a touchpad using the entire area below the keyboard of a laptop computer.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
<i>ForceDrag</i>: using pressure as a touch input modifier.
Proceedings of the 24th Australian Computer-Human Interaction Conference, OzCHI '12, Melbourne, VIC, Australia - November 26, 2012

Design of a shape dependent snapping algorithm.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
Force gestures: augmenting touch screen gestures with normal and tangential forces.
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, 2011

IrCube tracker: an optical 6-DOF tracker based on LED directivity.
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, 2011

ThickPad: a hover-tracking touchpad for a laptop.
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, Santa Barbara, CA, USA, October 16-19, 2011, 2011

Forcetap: extending the input vocabulary of mobile touch screens by adding tap gestures.
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, 2011

Force gestures: augmented touch screen gestures using normal and tangential force.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2008
Drowsy Driving Detection Based on the Driver.
Proceedings of the ISUC 2008, 2008


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