Seongah Chin
Orcid: 0000-0001-8457-0876
According to our database1,
Seongah Chin
authored at least 31 papers
between 2003 and 2020.
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Bibliography
2020
2019
Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology, 2019
Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology, 2019
2018
Physically based optical parameter database obtained from real materials for real-time material rendering.
J. Vis. Lang. Comput., 2018
Multim. Syst., 2018
Structural Motion Grammar for Universal Use of Leap Motion: Amusement and Functional Contents Focused.
J. Sensors, 2018
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018
2017
Proceedings of the HCI International 2017 - Posters' Extended Abstracts, 2017
2016
Enhanced visual appearance, punch-style weight and physical characteristics based Leap Motion game.
Int. J. Comput. Vis. Robotics, 2016
2014
Method of Combining Spectrophotometer and Optical Imaging Equipment to Extract Optical Parameters for Material Rendering.
J. Sensors, 2014
2013
An automatic method for motion capture-based exaggeration of facial expressions with personality types.
Virtual Real., 2013
Advanced Facial Skin Rendering with Actual Fresnel Refractive Index Reflecting Facial Tissue Features.
Proceedings of the Grid and Pervasive Computing - 8th International Conference, 2013
2012
An Optimized Sub-texture Mapping Technique for an Arbitrary Texture Considering Topology Relations.
Proceedings of the Network and Parallel Computing, 9th IFIP International Conference, 2012
2011
Comput. Animat. Virtual Worlds, 2011
2010
Facial configuration and BMI based personalized face and upper body modeling for customer-oriented wearable product design.
Comput. Ind., 2010
Facial expression image mapping for brain-computer interface using El type classification.
Proceedings of the 3rd International Conference on Information Sciences and Interaction Sciences (ICIS 2010), 2010
2009
IEEE Trans. Syst. Man Cybern. Part C, 2009
Ontology-based modeling and integration of morphological characteristics of assembly joints for network-based collaborative assembly design.
Artif. Intell. Eng. Des. Anal. Manuf., 2009
Personal Style and Non-Negative Matrix Factorization Based Exaggerative Expressions of Face.
Proceedings of the 2009 International Conference on Computer Graphics & Virtual Reality, 2009
2008
2007
Constructing a Convenient and Efficient System for Making Virtual Human Accentuated by Customized 3D Face and Body.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2007
2006
Proceedings of the Computational Intelligence, 2006
Proceedings of the Computational Intelligence, 2006
Proceedings of the Cooperative Design, 2006
2005
Highly Interactive Interface for Virtual Amusement Land Deriving Active Participation of Users.
Proceedings of the Affective Computing and Intelligent Interaction, 2005
Proceedings of the Affective Computing and Intelligent Interaction, 2005
2004
Deriving Facial Patterns for Specifying Korean Young Men's 3D Virtual Face from Muscle Based Features.
Proceedings of the Content Computing, Advanced Workshop on Content Computing, 2004
Analysis of Facial Configuration from Realistic 3D Face Reconstruction of Young Korean Men.
Proceedings of the Systems Modeling and Simulation: Theory and Applications, 2004
2003
Proceedings of the Intelligent Data Engineering and Automated Learning, 2003
Proceedings of the Web Engineering, International Conference, 2003