Seong-Il Yang
Orcid: 0000-0002-8821-7540
According to our database1,
Seong-Il Yang
authored at least 17 papers
between 2016 and 2024.
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Bibliography
2024
Integrated Framework for Game Development and Verification Based on Artificial Intelligence.
Proceedings of the 15th International Conference on Information and Communication Technology Convergence, 2024
2021
Proceedings of the International Conference on Information and Communication Technology Convergence, 2021
Reusing Agent's Representations for Adaptation to Tuned-environment in Fighting Game.
Proceedings of the International Conference on Information and Communication Technology Convergence, 2021
2020
Proceedings of the International Conference on Information and Communication Technology Convergence, 2020
Proceedings of the International Conference on Information and Communication Technology Convergence, 2020
Proceedings of the IEEE Conference on Games, 2020
2019
Game Data Mining Competition on Churn Prediction and Survival Analysis Using Commercial Game Log Data.
IEEE Trans. Games, 2019
An Analysis of the Effects of Physical Abilities on RTS Game Outcome Using Machine Learning Approach.
Proceedings of the 2019 International Conference on Information and Communication Technology Convergence, 2019
Proceedings of the 2019 International Conference on Information and Communication Technology Convergence, 2019
2018
Proceedings of the International Conference on Information and Communication Technology Convergence, 2018
Proceedings of the International Conference on Information and Communication Technology Convergence, 2018
Clustering Player Behavioral Data and Improving Performance of Churn Prediction from Mobile Game.
Proceedings of the International Conference on Information and Communication Technology Convergence, 2018
Proceedings of the International Conference on Information and Communication Technology Convergence, 2018
2017
Proceedings of the International Conference on Information and Communication Technology Convergence, 2017
Proceedings of the IEEE Conference on Computational Intelligence and Games, 2017
Extracting gamers' cognitive psychological features and improving performance of churn prediction from mobile games.
Proceedings of the IEEE Conference on Computational Intelligence and Games, 2017
2016
Proceedings of the International Conference on Information and Communication Technology Convergence, 2016