Sei Ikeda

Orcid: 0000-0002-8829-1580

According to our database1, Sei Ikeda authored at least 57 papers between 2003 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
Selective Voltage Application to Connected Loads Using Soft Matter Computer Based on Conductive Droplet Interval Design.
IEEE Robotics Autom. Lett., March, 2023

Fixation-based Self-calibration for Eye Tracking in VR Headsets.
CoRR, 2023

Your Health Is Leaked: PPG Waveform Reconstruction Using Stealthily Recorded Physiological Signals.
Proceedings of the 45th Annual International Conference of the IEEE Engineering in Medicine & Biology Society, 2023

Gaze Depth Estimation for In-vehicle AR Displays.
Proceedings of the Augmented Humans International Conference 2023, 2023

2022
HaPouch: A Miniaturized, Soft, and Wearable Haptic Display Device Using a Liquid-to-Gas Phase Change Actuator.
IEEE Access, 2022

Evaluation of PPG Feature Values Toward Biometric Authentication Against Presentation Attacks.
IEEE Access, 2022

Identification of PPG Measurement Sites Toward Countermeasures Against Biometric Presentation Attacks.
IEEE Access, 2022

2021
Attack on PPG Biometrics: Presentation Attack by Stealth Recording and Waveform Estimation.
Proceedings of the 43rd Annual International Conference of the IEEE Engineering in Medicine & Biology Society, 2021

2020
Shadow induction on optical see-through head-mounted displays.
Comput. Graph., 2020

Efficient and Robust Detection of Local Impedance Changes Using Selected Electrical Excitation Conditions.
IEEE Access, 2020

HaPouch: Soft and Wearable Haptic Display Devices using Liquid-to-gas Phase Change Actuator.
Proceedings of the UIST '20 Adjunct: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

Soft Tactile Sensor Detecting Air-Water Interface.
Proceedings of the 2020 IEEE Sensors, Rotterdam, The Netherlands, October 25-28, 2020, 2020

Photoplethysmographic Subject Identification by Considering Feature Values Derived from Heartbeat and Respiration.
Proceedings of the 42nd Annual International Conference of the IEEE Engineering in Medicine & Biology Society, 2020

2019
Shadow Inducers: Inconspicuous Highlights for Casting Virtual Shadows on OST-HMOs.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

Can Transparent Virtual Objects Be Represented Realistically on OST-HMDs?
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

2018
BrightView: Increasing Perceived Brightness of Optical See-Through Head-Mounted Displays Through Unnoticeable Incident Light Reduction.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018

Casting Virtual Shadows Based on Brightness Induction for Optical See-Through Displays.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018

Diminished Reality System Based on Open-Source Software for Self-Driving Mobility.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018

2017
EyeAR: Refocusable Augmented Reality Content through Eye Measurements.
Multimodal Technol. Interact., 2017

Visual SLAM algorithms: a survey from 2010 to 2016.
IPSJ Trans. Comput. Vis. Appl., 2017

A survey of diminished reality: Techniques for visually concealing, eliminating, and seeing through real objects.
IPSJ Trans. Comput. Vis. Appl., 2017

Workshop on Highly Diverse Cameras and Displays for Mixed and Augmented Reality (HDCD4MAR) Summary.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2017

Design and Implementation of a Common Dataset for Comparison and Evaluation of Diminished Reality Methods.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2017

Background Image Registration as a Post-Processing Technique in Diminished Reality Rendering Procedures.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2017

BrightView: Increasing Perceived Brightness in Optical See-Through Head-Mounted Displays.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2017

2016
SharpView: Improved clarity of defocussed content on optical see-through head-mounted displays.
Proceedings of the 2016 IEEE Virtual Reality, 2016

EyeAR: Empiric Evaluation of a Refocusable Augmented Reality System.
Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, 2016

EyeAR: Refocusable Augmented Reality Content through Eye Measurements.
Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, 2016

Randomly Distributed Small Chip Makers.
Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, 2016

Considerations on binocular mismatching in observation-based diminished reality.
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016

SharpView: Improved clarity of defocused content on optical see-through head-mounted displays.
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016

2015
Procams-Based Cybernetics.
CoRR, 2015

Abecedary Tracking and Mapping: A Toolkit for Tracking Competitions.
Proceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality, 2015

Vergence-Based AX-ray Vision.
Proceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality, 2015

2014
Automatic Matching on Fracture Surface of Quarried Stone Using the Features of Plug-and-Feather Holes.
Proceedings of the Software Engineering Research, 2014

Pseudo-transparent tablet based on 3D feature tracking.
Proceedings of the 5th Augmented Human International Conference, 2014

2013
Approximated user-perspective rendering in tablet-based augmented reality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2013

2012
CCDR-PAID: more efficient cache-conscious PAID algorithm by data reconstruction.
Proceedings of the ACM Symposium on Applied Computing, 2012

2011
Remote assistance using visual prompts for demented elderly in cooking.
Proceedings of the 4th International Symposium on Applied Sciences in Biomedical and Communication Technologies, 2011

2010
FireVolleyball: multi-player interactive game providing a sense of touching fire.
Proceedings of the 18th International Conference on Multimedia 2010, 2010

An intermediate report of TrakMark WG - international voluntary activities on establishing benchmark test schemes for AR/MR geometric registration and tracking methods.
Proceedings of the 9th IEEE International Symposium on Mixed and Augmented Reality, 2010

Augmented Reality System for Visualizing 3-D Region of Interest in Unknown Environment.
Proceedings of the Computer Vision - ACCV 2010 Workshops, 2010

2008
Real-time outdoor pre-visualization method for videographers - real-time geometric registration using point-based model - .
Proceedings of the 2008 IEEE International Conference on Multimedia and Expo, 2008

2007
Video Mosaicing Based on Structure from Motion for Distortion-Free Document Digitization.
Proceedings of the Computer Vision, 2007

Construction of Feature Landmark Database Using Omnidirectional Videos and GPS Positions.
Proceedings of the Sixth International Conference on 3-D Digital Imaging and Modeling, 2007

2006
Video mosaicing for curved documents by structure from motion.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Video Mosaicing for Curved Documents Based on Structure from Motion.
Proceedings of the 18th International Conference on Pattern Recognition (ICPR 2006), 2006

Extrinsic Camera Parameter Estimation Based-on Feature Tracking and GPS Data.
Proceedings of the Computer Vision, 2006

Super-Resolved Video Mosaicing for Documents Based on Extrinsic Camera Parameter Estimation.
Proceedings of the Computer Vision, 2006

2005
Immersive Telepresence System with a Lovomotion Interface Using High-resolution Omnidirectional Videos.
Proceedings of the IAPR Conference on Machine Vision Applications (IAPR MVA 2005), 2005

2004
Web-Based Telepresence System Using Omni-directional Video Streams.
Proceedings of the Advances in Multimedia Information Processing - PCM 2004, 5th Pacific Rim Conference on Multimedia, Tokyo, Japan, November 30, 2004

An Immersive Telepresence System with a Locomotion Interface Using High-Resolution Omnidirectional Movies.
Proceedings of the 17th International Conference on Pattern Recognition, 2004

Super-resolved Video Mosaicing for Documents by extrinsic Camera parameter estimation.
Proceedings of the International Conference on Computer Vision and Graphics, 2004

Extrinsic Camera Parameter Recovery from Multiple Image Sequences Captured by an Omni-Directional Multi-camera System.
Proceedings of the Computer Vision, 2004

High-resolution video mosaicing for documents and photos by estimating camera motion.
Proceedings of the Computational Imaging II, San Jose, 2004

2003
Panoramic Movie Generation Using an Omnidirectional Multi-camera System for Telepresence.
Proceedings of the Image Analysis, 13th Scandinavian Conference, 2003

Telepresence System Using High-Resolution Omnidirectional Movies and a Reactive Display.
Proceedings of the 2003 IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2003), 2003


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