Sébastien Deguy

According to our database1, Sébastien Deguy authored at least 4 papers between 2000 and 2019.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2019
The New Age of Procedural Texturing.
Proceedings of the Encyclopedia of Computer Graphics and Games., 2019

2017
SeamCut: interactive mesh segmentation for parameterization.
Proceedings of the SIGGRAPH Asia 2017 Technical Briefs, Bangkok, Thailand, November 27, 2017

2001
A Flexible Noise Model For Designing Maps.
Proceedings of the 6th International Fall Workshop on Vision, Modeling, and Visualization, 2001

2000
Classification of Texture Images using Multi-scale Statistical Estimators of Fractal Parameters.
Proceedings of the British Machine Vision Conference 2000, 2000


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