Sebastian Pick

According to our database1, Sebastian Pick authored at least 19 papers between 2010 and 2019.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2019
Interactive data annotation for virtual reality applications.
PhD thesis, 2019

2018
Interactive Visual Analysis of Multi-dimensional Metamodels.
Proceedings of the 18th Eurographics Symposium on Parallel Graphics and Visualization, 2018

2017
Remain seated: towards fully-immersive desktop VR.
Proceedings of the 2017 IEEE 3rd Workshop on Everyday Virtual Reality, 2017

Comparison of a speech-based and a pie-menu-based interaction metaphor for application control.
Proceedings of the 2017 IEEE Virtual Reality, 2017

Utilizing immersive virtual reality in everydaywork.
Proceedings of the 2017 IEEE 3rd Workshop on Everyday Virtual Reality, 2017

2016
Design and Evaluation of Data Annotation Workflows for CAVE-like Virtual Environments.
IEEE Trans. Vis. Comput. Graph., 2016

Vista widgets: a framework for designing 3D user interfaces from reusable interaction building blocks.
Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, 2016

SWIFTER: Design and evaluation of a speech-based text input metaphor for immersive virtual environments.
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016

2015
Scalable metadata in- and output for multi-platform data annotation applications.
Proceedings of the 2015 IEEE Virtual Reality, 2015

flapAssist: How the integration of VR and visualization tools fosters the factory planning process.
Proceedings of the 2015 IEEE Virtual Reality, 2015

Simulation-based Ultrasound Training Supported by Annotations, Haptics and Linked Multimodal Views.
Proceedings of the Eurographics Workshop on Visual Computing for Biology and Medicine, 2015

A framework for developing flexible virtual-reality-centered annotation systems.
Proceedings of the 8th IEEE Workshop on Software Engineering and Architectures for Realtime Interactive Systems, 2015

Cirque des bouteilles: The art of blowing on bottles.
Proceedings of the 2015 IEEE Symposium on 3D User Interfaces, 2015

2014
A 3D collaborative virtual environment to integrate immersive virtual reality into factory planning processes.
Proceedings of the Second IEEE VR International Workshop on Collaborative Virtual Environments, 2014

Poster: Guided tour creation in immersive virtual environments.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2014

An evaluation of a smart-phone-based menu system for immersive virtual environments.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2014

2013
Extended Pie Menus for Immersive Virtual Environments.
IEEE Trans. Vis. Comput. Graph., 2013

Virtual air traffic system simulation - Aiding the communication of air traffic effects.
Proceedings of the 2013 IEEE Virtual Reality, 2013

2010
Automated Positioning of Annotations in Immersive Virtual Environments.
Proceedings of the Joint Virtual Reality Conference of EGVE - EuroVR, 2010


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