Sebastian Boring

Orcid: 0000-0002-2289-7512

According to our database1, Sebastian Boring authored at least 63 papers between 2005 and 2020.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2020
AirTouch: 3D-printed Touch-Sensitive Objects Using Pneumatic Sensing.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
EchoTube: Robust Touch Sensing along Flexible Tubes using Waveguided Ultrasound.
Proceedings of the 2019 ACM International Conference on Interactive Surfaces and Spaces, 2019

The Influence of Hand Size on Touch Accuracy.
Proceedings of the 21st International Conference on Human-Computer Interaction with Mobile Devices and Services, 2019

Magnetips: Combining Fingertip Tracking and Haptic Feedback for Around-Device Interaction.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Augmented Reality Views for Occluded Interaction.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Astral: Prototyping Mobile and Smart Object Interactive Behaviours Using Familiar Applications.
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019

2018
zPatch: Hybrid Resistive/Capacitive eTextile Input.
Proceedings of the Twelfth International Conference on Tangible, 2018

From Pulse Trains to "Coloring with Vibrations": Motion Mappings for Mid-Air Haptic Textures.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

It's a Wrap: Mapping On-Skin Input to Off-Skin Displays.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Tiltstacks: composing shape-changing interfaces using tilting and stacking of modules.
Proceedings of the 2018 International Conference on Advanced Visual Interfaces, 2018

2017
Automatic Calibration of High Density Electric Muscle Stimulation.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017

On-Skin Interaction Using Body Landmarks.
Computer, 2017

Placing and Recalling Virtual Items on the Skin.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

WatchSense: On- and Above-Skin Input Sensing through a Wearable Depth Sensor.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Off-Limits: Interacting Beyond the Boundaries of Large Displays.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
GazeProjector: Accurate Gaze Estimation and Seamless Gaze Interaction Across Multiple Displays.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015

Detecting users handedness for ergonomic adaptation of mobile user interfaces.
Proceedings of the 14th International Conference on Mobile and Ubiquitous Multimedia, Linz, Austria, November 30, 2015

Proxemic-Aware Controls: Designing Remote Controls for Ubiquitous Computing Ecologies.
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2015

Interactive Displays through Mobile Projection.
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2015

Should I Stay or Should I Go? Selecting Between Touch and Mid-Air Gestures for Large-Display Interaction.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

2014
The Dark Patterns of Proxemic Sensing.
Computer, 2014

Hover Pad: interacting with autonomous and self-actuated displays in space.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014

Dark patterns in proxemic interactions: a critical perspective.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

2013
Exploring multi-user interactions with dynamic NFC-displays.
Pervasive Mob. Comput., 2013

Making public displays interactive everywhere.
IEEE Computer Graphics and Applications, 2013

C4: a creative-coding API for media, interaction and animation.
Proceedings of the Seventh International Conference on Tangible, 2013

Waving to a touch interface: descriptive field study of a multipurpose multimodal public display.
Proceedings of the International Symposium on Pervasive Displays, 2013

ProjectorKit: easing rapid prototyping of interactive applications for mobile projectors.
Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2013

Investigating Pointing Tasks across Angularly Coupled Display Areas.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

The Unadorned Desk: Exploiting the Physical Space around a Display as an Input Canvas.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

OneSpace: shared depth-corrected video interaction.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Comparing modalities and feedback for peripheral interaction.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
The HapticTouch toolkit: enabling exploration of haptic interactions.
Proceedings of the 6th International Conference on Tangible and Embedded Interaction 2012, 2012

StaTube: facilitating state management in instant messaging systems.
Proceedings of the 6th International Conference on Tangible and Embedded Interaction 2012, 2012

Gradual engagement: facilitating information exchange between digital devices as a function of proximity.
Proceedings of the Interactive Tabletops and Surfaces, 2012

Proxemic peddler: a public advertising display that captures and preserves the attention of a passerby.
Proceedings of the International Symposium on Pervasive Displays, PerDis 2012, Porto, 2012

Extending a mobile device's interaction space through body-centric interaction.
Proceedings of the Mobile HCI '12, 2012

The fat thumb: using the thumb's contact size for single-handed mobile interaction.
Proceedings of the Mobile HCI '12, 2012

#EpicPlay: crowd-sourcing sports video highlights.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Virtual projection: exploring optical projection as a metaphor for multi-device interaction.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Spalendar: visualizing a group's calendar events over a geographic space on a public display.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

2011
The proximity toolkit: prototyping proxemic interactions in ubiquitous computing ecologies.
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, 2011

Designing user-, hand-, and handpart-aware tabletop interactions with the TouchID toolkit.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2011

Who needs interaction anyway: exploring mobile playlist creation from manual to automatic.
Proceedings of the 16th International Conference on Intelligent User Interfaces, 2011

Multi-user interaction on media facades through live video on mobile devices.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Interacting "through the display": a new model for interacting on and across external displays.
PhD thesis, 2010

The Streams of Our Lives: Visualizing Listening Histories in Context.
IEEE Trans. Vis. Comput. Graph., 2010

Curve: revisiting the digital desk.
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010

Measuring effects of private and shared displays in small-group knowledge sharing processes.
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010

Rush: repeated recommendations on mobile devices.
Proceedings of the 15th International Conference on Intelligent User Interfaces, 2010

Touch projector: mobile interaction through video.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
HandSense: discriminating different ways of grasping and holding a tangible user interface.
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction 2009, 2009

My phone is my keypad: privacy-enhanced PIN-entry on public terminals.
Proceedings of the 21st Australasian Computer-Human Interaction Conference, 2009

Scroll, tilt or move it: using mobile phones to continuously control pointers on large public displays.
Proceedings of the 21st Australasian Computer-Human Interaction Conference, 2009

MostVis: An Interactive Visualization Supporting Automotive Engineers in MOST Catalog Exploration.
Proceedings of the 13th International Conference on Information Visualisation, 2009

2008
ScreenSpot: multidimensional resource discovery for distributed applications in smart spaces.
Proceedings of the 5th Annual International Conference on Mobile and Ubiquitous Systems: Computing, 2008

ScreenSpot resource discovery for smart spaces and mobilevue media sharing application.
Proceedings of the 5th Annual International Conference on Mobile and Ubiquitous Systems: Computing, 2008

Tracking the Wiimote in 3D using ARToolkit.
Proceedings of the 38. Jahrestagung der Gesellschaft für Informatik, Beherrschbare Systeme, 2008

2007
A Capacitive Sensing Toolkit for Pervasive Activity Detection and Recognition.
Proceedings of the Fifth Annual IEEE International Conference on Pervasive Computing and Communications (PerCom 2007), 2007

A Wall-Sized Focus Plus Context Display.
Proceedings of the Fifth Annual IEEE International Conference on Pervasive Computing and Communications (PerCom 2007), 2007

Shoot & copy: phonecam-based information transfer from public displays onto mobile phones.
Proceedings of the 4th International Conference on Mobile Technology, 2007

Designing for collaborative creative problem solving.
Proceedings of the 6th Conference on Creativity & Cognition, 2007

2005
Abaris: Evaluating Automated Capture Applied to Structured Autism Interventions.
Proceedings of the UbiComp 2005: Ubiquitous Computing, 7th International Conference, 2005


  Loading...