Scott S. Fisher

According to our database1, Scott S. Fisher authored at least 13 papers between 1986 and 2018.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2018
Immersive Design Fiction: Using VR to Prototype Speculative Interfaces and Interaction Rituals within a Virtual Storyworld.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018

2016
The NASA Ames VIEWlab Project - A Brief History.
Presence Teleoperators Virtual Environ., 2016

2012
Extending the lifelog to non-human subjects: ambient storytelling for human-object relationships.
Proceedings of the 20th ACM Multimedia Conference, MM '12, Nara, Japan, October 29, 2012

Vehicular lifelogging: new contexts and methodologies for human-car interaction.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2009
Location-Based Mobile Storytelling.
Int. J. Technol. Hum. Interact., 2009

2004
Snared illumination.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

Mobile sound communities.
Proceedings of the 2004 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology, 2004

2002
An authoring toolkit for mixed reality experiences.
Proceedings of the Entertainment Computing: Technologies and Applications, 2002

2001
Panel 1: Relating Real and Virtual Space in Art.
Proceedings of the Virtual Reality 2001 Conference, 2001

2000
Virtual Explorer: Interactive Virtual Environment for Education.
Presence Teleoperators Virtual Environ., 2000

1990
A System for Three-Dimensional Acoustic Visualization in a Virtual Environment Workstation.
Proceedings of the 1st IEEE Visualization Conference, 1990

1989
Virtual environments and interactivity: windows to the future.
Proceedings of the Panel Proceedings of the 16th Annual Conference on Computer Graphics and Interactive Techniques, 1989

1986
Virtual environment display system.
Proceedings of the 1986 workshop on Interactive 3D graphics, 1986


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