Sasivimol Premthaisong

According to our database1, Sasivimol Premthaisong authored at least 16 papers between 2017 and 2024.

Collaborative distances:
  • Dijkstra number2 of six.
  • Erdős number3 of six.

Timeline

2017
2018
2019
2020
2021
2022
2023
2024
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Legend:

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In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
An Implementation of Augmented Reality in Guided Inquiry-Based Learning for Enhancing Primary Students' Mental Models in Science.
Proceedings of the Proceeding of the 32nd International Conference on Computers in Education, 2024

Integrating ChatGPT into Flipped Learning: Enhancing Students' Creative Writing Skills and Perception.
Proceedings of the Proceeding of the 32nd International Conference on Computers in Education, 2024

Minecraft as a Tool for Digital Game-Based Learning: Enhancing Conceptual Understanding and Attitudes in Mathematics Learning.
Proceedings of the Proceeding of the 32nd International Conference on Computers in Education, 2024

Exploring the Effect of Marker-Based AR Gamification on Primary Students' Science Concepts and Motivation.
Proceedings of the Proceeding of the 32nd International Conference on Computers in Education, 2024

Enhancing Health Education and Learning Motivation in Primary Students Through Augmented Reality and Game-Based Learning: A Case Study.
Proceedings of the Proceeding of the 32nd International Conference on Computers in Education, 2024

Does Interactive Augmented Reality Enhance Primary Students' Geometric Understanding and Visual-Spatial Skills in Mathematics Learning?
Proceedings of the Proceeding of the 32nd International Conference on Computers in Education, 2024

2023
Encouraging Primary Students' Environmental Awareness by Using STEM Inquiry-based Learning.
Proceedings of the Proceeding of the 31st International Conference on Computers in Education, 2023

Integrating ChatGPT into Synectics Model to Improve High School Student's Creative Writing Skill.
Proceedings of the Proceeding of the 31st International Conference on Computers in Education, 2023

Implementing an Inquiry Learning with Mobile-supported Mathematical Board Game to Promote Primary Students' Attitude toward Mathematics Learning.
Proceedings of the Proceeding of the 31st International Conference on Computers in Education, 2023

STEM Education in Sustainability: A Brief Literature Review (2019 - 2023).
Proceedings of the Proceeding of the 31st International Conference on Computers in Education, 2023

Application of Blended Learning with PhET Simulation to Encourage Learning in Mathematics of Fractions.
Proceedings of the Proceeding of the 31st International Conference on Computers in Education, 2023

2022
Elementary School Students' Understanding of Nature of Scientific Inquiry: A Preliminary Results and Proposed Practical Framework.
Proceedings of the Proceeding of the 30th International Conference on Computers in Education, 2022

2020
Supplementing Elementary Science Learning with Multi-player Digital Board Game: A Pilot Study.
Proceedings of the Proceeding of the 28th International Conference on Computers in Education, 2020

2019
Teaching English with Science: A Result of Content and Language Integrated Learning Approach and Mobile-assisted Inquiry Pedagogy.
Proceedings of the Proceeding of the 27th International Conference on Computers in Education, 2019

2017
Development of Smartphone-Based Inquiry Laboratory Lessons in Chemistry Learning of Solution and Concentration: An Evidence-Based Practice.
Proceedings of the 6th IIAI International Congress on Advanced Applied Informatics, 2017

Fostering Pre-service Science Teachers' Technological Pedagogical Content Knowledge of Mobile Laboratory Learning in Science.
Proceedings of the Proceeding of the 25th International Conference on Computers in Education, 2017


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