Sascha Reinhold

According to our database1, Sascha Reinhold authored at least 15 papers between 2016 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
Exploring Interaction Techniques for Navigating Medical Images Using a Motion-Tracked Pen.
Proceedings of the 11th IEEE International Conference on Serious Games and Applications for Health, 2023

vimiLab - Teaching Medical Imaging and Radiological Anatomy in a Virtual Reality Environment.
Proceedings of the 11th IEEE International Conference on Serious Games and Applications for Health, 2023

2021
Training visuospatial skills for medical ultrasound imaging with a desktop-based learning game.
Proceedings of the 9th IEEE International Conference on Serious Games and Applications for Health, 2021

2020
Navigation in Desktop-3D-Spielen mittels Gamepad: Vergleich zweier Ansätze für unerfahrene Spieler.
Proceedings of the Mensch und Computer 2020 - Tagungsband, 2020

2019
Tangible Browsing for E-Books: Design and Evaluation of a Haptic Approach for Digital Reading.
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019

Improving Readability of Text in Realistic Virtual Reality Scenarios: Visual Magnification Without Restricting User Interactions.
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019

Nutzung eines Smartphones als virtuelle Sonde im medizinischen Ultraschalltraining: Six-Degrees-of-Freedom-Tracking mittels ARCore.
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019

2018
Audiorekorder zur kindgerechten Interaktion mit der Stimme.
Proceedings of the Mensch und Computer 2018, 2018

Open Privacy: Anonymisiertes Live-Feedback für Vortragssituationen.
Proceedings of the Mensch und Computer 2018, 2018

Audio Editing with a Game Controller for Blind Users.
Proceedings of the Mensch und Computer 2018, 2018

2017
Touch-basierte Navigation in 3D-Welten für unerfahrene Spieler.
Proceedings of the Mensch und Computer 2017, 2017

Farbfilter: Eine Methode für mobile Spiele mit versteckten Informationen.
Proceedings of the Mensch und Computer 2017, 2017

2016
Selbstbeschreibungsfähigkeit von Touch-Gesten mobiler Geräte.
Proceedings of the Mensch und Computer 2016, 2016

Spatial audio engineering in a virtual reality environment.
Proceedings of the Mensch und Computer 2016, 2016

Typographie in der virtuellen Realität.
Proceedings of the Mensch und Computer 2016, 2016


  Loading...