Sarah Rüller
Orcid: 0000-0003-2541-2776
According to our database1,
Sarah Rüller
authored at least 22 papers
between 2017 and 2024.
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Bibliography
2024
Opaque algorithms, transparent biases: Automated content moderation during the Sheikh Jarrah Crisis.
First Monday, April, 2024
Shielding or Silencing?: An Investigation into Content Moderation during the Sheikh Jarrah Crisis.
Proc. ACM Hum. Comput. Interact., 2024
CoRR, 2024
Proceedings of the Participatory Design Conference 2024: Exploratory Papers and Workshops, 2024
"And this is where we fu***d up!" Lessons learned from Participatory Design in Digital Civic Initiatives.
Proceedings of the Adjunct Proceedings of the 2024 Nordic Conference on Human-Computer Interaction, 2024
Proceedings of the Companion Publication of the 2024 Conference on Computer-Supported Cooperative Work and Social Computing, 2024
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the Companion Publication of the 2024 ACM Designing Interactive Systems Conference, 2024
2023
Rurality and Tourism in Transition: How Digitalization Transforms the Character and Landscape of the Tourist Economy in Rural Morocco.
Proceedings of the 56th Hawaii International Conference on System Sciences, 2023
"We all have skin, we all have blood, we are all human": creating discourse among different conceptualizations of Europe with an interactive art installation.
Proceedings of the 2023 ACM International Conference on Supporting Group Work, 2023
2022
Speculative Design as a Collaborative Practice: Ameliorating the Consequences of Illiteracy through Digital Touch.
ACM Trans. Comput. Hum. Interact., 2022
'Technology is Everywhere, we have the Opportunity to Learn it in the Valley': The Appropriation of a Socio-Technical Enabling Infrastructure in the Moroccan High Atlas.
Comput. Support. Cooperative Work., 2022
Moving beyond illiteracy: Is wearable and touch-sensitive technology the way to go forward?: Reflections on 'speculation' and 'fiction' in participatory design with Imazighen in remote Morocco.
Proceedings of the TEI '22: Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction, Daejeon, Republic of Korea, February 13, 2022
Creative Entrances to Co-Design: Exploring Collaboration through Fiction, Fairy tales, and Games.
Proceedings of the PDC 2022: Participatory Design Conference 2022, Newcastle upon Tyne United Kingdom, 19 August 2022, 2022
Proceedings of the MuC '22: Mensch und Computer 2022, Darmstadt Germany, September 4, 2022
Augmented-Reality Approaches in Computer Supported Collaborative Sports: Early Empirical Insights explored from and designed with with Sport Associations.
Proceedings of 20th European Conference on Computer-Supported Cooperative Work, Coimbra, Portugal, June 27, 2022
Designing Multimodal Augmented- Reality Approaches in Sports: Collaborative and Competitive Scenarios for Individual and Group-based Outdoor Interaction.
Proceedings of 20th European Conference on Computer-Supported Cooperative Work, Coimbra, Portugal, June 27, 2022
2021
Coping with Messiness in Ethnography: Authority, Bias and Immersion in ethnographic Fieldwork in the non-Western World.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
Messy Fieldwork: A Natural Necessity or a Result of Western Origins and Perspectives?
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
2019
Reflections on a Design Case Study - (Educational) ICT Intervention with Imazighen in Morocco.
Proceedings of the 9th International Conference on Communities & Technologies, 2019
2017
3D printing/digital fabrication for education and the common good: Workshop at the International Conference on Communities & Technologies 2017.
Proceedings of the 8th International Conference on Communities and Technologies, Troyes, France, June 26, 2017
Creating Environmental Awareness with Upcycling Making Activities: A Study of Children in Germany and Palestine.
Proceedings of the 2017 Conference on Interaction Design and Children, 2017