Sara Price
Orcid: 0000-0002-5092-1663
According to our database1,
Sara Price
authored at least 65 papers
between 2002 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
CoRR, 2024
2023
Br. J. Educ. Technol., January, 2023
2022
ACM Trans. Comput. Hum. Interact., 2022
Introduction to the Special Issue on Digital Touch: Reshaping Interpersonal Communicative Capacity and Touch Practices.
ACM Trans. Comput. Hum. Interact., 2022
Informing the design of a multisensory learning environment for elementary mathematics learning.
J. Multimodal User Interfaces, 2022
SATBench: Benchmarking the speed-accuracy tradeoff in object recognition by humans and dynamic neural networks.
CoRR, 2022
How pedagogical relations in early years settings are reconfigured by interactive touchscreens.
Br. J. Educ. Technol., 2022
2021
Digital touch for remote personal communication: An emergent sociotechnical imaginary.
New Media Soc., 2021
Frontiers Virtual Real., 2021
Developing Ideas and Methods for Supporting Whole Body Interaction in Remote Co-Design with Children.
Proceedings of the IDC '21: Interaction Design and Children, 2021
2020
Human-Computer Interaction Series, Springer, ISBN: 978-3-030-24566-5, 2020
Proceedings of the Companion of the 2020 ACM/IEEE International Conference on Human-Robot Interaction, 2020
Proceedings of the Learning and Collaboration Technologies. Designing, Developing and Deploying Learning Experiences, 2020
EPESonic: understanding fictional framing of metaphorical actions in young children's digital interaction.
Proceedings of the Extended Abstracts Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020
Proceedings of the Extended Abstracts Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020
2019
BJET Editorial for the 50th Anniversary Volume in 2019: Looking back, reaching forward.
Br. J. Educ. Technol., 2019
Exploring the Potential of IVR Technology to Promote Collaborative Learning in Science Experiences.
Proceedings of the 13th International Conference on Computer Supported Collaborative Learning, 2019
2018
Opportunities and Challenges of Bodily Interaction for Geometry Learning to Inform Technology Design.
Multimodal Technol. Interact., 2018
Walking Through an Exploded Star: Rendering Supernova Remnant Cassiopeia A into Virtual Reality.
CoRR, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018
2017
A New m-Learning Scenario for a Listening Comprehension Assessment Test in Second Language Acquisition [SLA].
J. Univers. Comput. Sci., 2017
Developing a pedagogical framework for designing a multisensory serious gaming environment.
Proceedings of the 1st ACM SIGCHI International Workshop on Multimodal Interaction for Education, 2017
2016
J. Comput. Assist. Learn., 2016
2015
Comput. Educ., 2015
2014
Fostering geospatial thinking in science education through a customisable smartphone application.
Br. J. Educ. Technol., 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
2013
Proceedings of the Seventh International Conference on Tangible, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
2012
Proceedings of the 11th International Conference on Interaction Design and Children, 2012
Proceedings of the 11th International Conference on Interaction Design and Children, 2012
2011
Interact. Comput., 2011
Interfering and resolving: How tabletop interaction facilitates co-construction of argumentative knowledge.
Int. J. Comput. Support. Collab. Learn., 2011
Proceedings of the Interaction Design and Children, 2011
2010
Action and representation in tangible systems: implications for design of learning interactions.
Proceedings of the 4th International Conference on Tangible and Embedded Interaction 2010, 2010
Let the play set come alive: Supporting playful learning through the digital augmentation of a traditional toy environment.
Proceedings of the Eigth Annual IEEE International Conference on Pervasive Computing and Communications, 2010
Informing design for tangible interaction: a case for children with learning difficulties.
Proceedings of the Interaction Design and Children, 2010
2009
The effect of representation location on interaction in a tangible learning environment.
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction 2009, 2009
What have you done! the role of 'interference' in tangible environments for supporting collaborative learning.
Proceedings of the 8th International Conference on Computer Supported Collaborative Learning, 2009
Proceedings of the Interaction Design and Children, 2009
Kingdom of the Knights: evaluation of a seamlessly augmented toy environment for playful learning.
Proceedings of the Interaction Design and Children, 2009
2008
Res. Pract. Technol. Enhanc. Learn., 2008
Int. J. Arts Technol., 2008
Proceedings of the 2nd International Conference on Tangible and Embedded Interaction 2008, 2008
2007
J. Educ. Technol. Soc., 2007
J. Educ. Technol. Soc., 2007
2005
The SENSE project: a context-inclusive approach to studying environmental science within and across schools.
Proceedings of the Next 10 Years! Proceedings of the 2005 Conference on Computer Support for Collaborative Learning, 2005
2004
Pers. Ubiquitous Comput., 2004
Let's get physical: The learning benefits of interacting in digitally augmented physical spaces.
Comput. Educ., 2004
Proceedings of the Diagrammatic Representation and Inference, 2004
From Snark to Park: Lessons Learnt Moving Pervasive Experiences From Indoors to Outdoors.
Proceedings of the User Interfaces 2004, 2004
Proceedings of the Interaction Design and Children, 2004
2003
Interact. Comput., 2003
Proceedings of the Designing for Change in Networked Learning Environments, 2003
Proceedings of the Interaction Design and Children, 2003
2002
Proceedings of the 4th Conference on Designing Interactive Systems: Processes, 2002