Sara Arlati
Orcid: 0000-0001-8092-1499
According to our database1,
Sara Arlati
authored at least 31 papers
between 2014 and 2024.
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Bibliography
2024
A Multimodal Approach Exploiting EEG to Investigate the Effects of VR Environment on Mental Workload.
Int. J. Hum. Comput. Interact., October, 2024
Assessing User Experience in an Immersive Virtual Reality Application for Cognitive Training in Patients with Neuromuscular Disorders.
Proceedings of the 12th IEEE International Conference on Serious Games and Applications for Health, 2024
Usability Study of a Virtual Reality-Based Ecological Battery for Memory Assessment: A Pilot Study.
Proceedings of the IEEE International Conference on Metrology for eXtended Reality, 2024
2023
Wrist-Worn Sensor Validation for Heart Rate Variability and Electrodermal Activity Detection in a Stressful Driving Environment.
Sensors, October, 2023
A cross-platform application for the ecological and remote assessment of memory impairment in aging: ECO-MEMORY.
Virtual Real., September, 2023
Evaluating the Usability of a Serious Game for Nutritional Education with Children with ADHD.
Proceedings of the 11th IEEE International Conference on Serious Games and Applications for Health, 2023
A Scalable VR-Based System to assess Driving-Related Abilities in People with Disability.
Proceedings of the IEEE International Conference on Metrology for eXtended Reality, 2023
Virtual Reality-Based Rehabilitation for Patients with Stroke: Preliminary Results on User Experience.
Proceedings of the Extended Reality - International Conference, 2023
2022
A simulator for both manual and powered wheelchairs in immersive virtual reality CAVE.
Virtual Real., 2022
Kinematics of aimed movements in ecological immersive virtual reality: a comparative study with real world.
Virtual Real., 2022
User Experience during an Immersive Virtual Reality-Based Cognitive Task: A Comparison between Estonian and Italian Older Adults with MCI.
Sensors, 2022
Age-related differences in the kinematics of aimed movements in immersive virtual reality: a preliminary study.
Proceedings of the IEEE International Symposium on Medical Measurements and Applications, 2022
Proceedings of the Computers Helping People with Special Needs, 2022
Rehabilitation of Post-COVID Patients: A Virtual Reality Home-Based Intervention Including Cardio-Respiratory Fitness Training.
Proceedings of the Extended Reality - First International Conference, 2022
2021
A New Application for the Motor Rehabilitation at Home: Structure and Usability of Bal-App.
IEEE Trans. Emerg. Top. Comput., 2021
A Serious Game for Nutritional Education of Children and Adolescents with Neurodevelopmental Disorders.
Proceedings of the Pervasive Computing Technologies for Healthcare, 2021
2020
Virtual reality-based multidomain interventions for older adults with Mild Cognitive Impairment.
PhD thesis, 2020
A protocol for the comparison of reaching gesture kinematics in physical versus immersive virtual reality.
Proceedings of the 2020 IEEE International Symposium on Medical Measurements and Applications, 2020
2019
A Social Virtual Reality-Based Application for the Physical and Cognitive Training of the Elderly at Home.
Sensors, 2019
2018
Characteristics, Usability, and Users Experience of a System Combining Cognitive and Physical Therapy in a Virtual Environment: Positive Bike.
Sensors, 2018
Proceedings of the 6th IEEE International Conference on Serious Games and Applications for Health, 2018
Assessment of the usability of an immersive virtual supermarket for the cognitive rehabilitation of elderly patients: A pilot study on young adults.
Proceedings of the 6th IEEE International Conference on Serious Games and Applications for Health, 2018
Sense of Presence and Cybersickness While Cycling in Virtual Environments: Their Contribution to Subjective Experience.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2018
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2018
2017
Semantic and Virtual Reality-Enhanced Configuration of Domestic Environments: The Smart Home Simulator.
Mob. Inf. Syst., 2017
Customization of domestic environment and physical training supported by virtual reality and semantic technologies: A use-case.
Proceedings of the 3rd IEEE International Forum on Research and Technologies for Society and Industry, 2017
A Virtual Reality-Based Physical and Cognitive Training System Aimed at Preventing Symptoms of Dementia.
Proceedings of the Wireless Mobile Communication and Healthcare, 2017
Virtual Environments for Cognitive and Physical Training in Elderly with Mild Cognitive Impairment: A Pilot Study.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2017
Architecture of a Virtual Reality and Semantics-Based Framework for the Return to Work of Wheelchair Users.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2017
2015
A virtual reality system for strengthening awareness and participation in rehabilitation for post-stroke patients.
J. Multimodal User Interfaces, 2015
2014
Enhancing awareness and personification by virtual reality and multimedia means in post-stroke patients during rehabilitation.
Proceedings of the 5th IEEE Conference on Cognitive Infocommunications, 2014