Santiago Gasca
According to our database1,
Santiago Gasca
authored at least 6 papers
between 2017 and 2021.
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Bibliography
2021
Interactive Assessments of CT (IACT): Digital Interactive Logic Puzzles to Assess Computational Thinking in Grades 3-8.
Int. J. Comput. Sci. Educ. Sch., 2021
Comput. Hum. Behav., 2021
The development of students' computational thinking practices in elementary- and middle-school classes using the learning game, <i>Zoombinis</i>.
Comput. Hum. Behav., 2021
2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
Proceedings of the International Conference on the Foundations of Digital Games, 2017
Assessing Implicit Computational Thinking in Zoombinis Gameplay: Pizza Pass, Fleens & Bubblewonder Abyss.
Proceedings of the Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, 2017