Sandra Trullemans

According to our database1, Sandra Trullemans authored at least 12 papers between 2014 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

On csauthors.net:

Bibliography

2023
Where Do We Meet? Key Factors Influencing Collaboration Across Meeting Spaces.
CoRR, 2023

2022
Collaborative Sketching with Tangibles: Let's Stop Soulless Meetings.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2018
Crossing spaces: towards cross-media personal information management user interfaces.
Proceedings of the 2018 International Conference on Advanced Visual Interfaces, 2018

Designing prosthetic memory: audio or transcript, that is the question.
Proceedings of the 2018 International Conference on Advanced Visual Interfaces, 2018

2017
The Context Modelling Toolkit: A Unified Multi-layered Context Modelling Approach.
Proc. ACM Hum. Comput. Interact., 2017

2016
DocTr: a unifying framework for tracking physical documents and organisational structures.
Proceedings of the 8th ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2016

PimVis: Exploring and Re-finding Documents in Cross-Media Information Spaces.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2016

A Multi-layered Context Modelling Approach for End Users, Expert Users and Programmers.
Proceedings of the First International Workshop on Smart Ecosystems cReation by Visual dEsign co-located with the International Working Conference on Advanced Visual Interfaces (AVI 2016), 2016

2014
From user needs to opportunities in personal information management: A case study on organisational strategies in cross-media information spaces.
Proceedings of the IEEE/ACM Joint Conference on Digital Libraries, 2014

Towards a Conceptual Framework and Metamodel for Context-Aware Personal Cross-Media Information Management Systems.
Proceedings of the Conceptual Modeling - 33rd International Conference, 2014

Maze commander: a collaborative asynchronous game using the oculus rift & the sifteo cubes.
Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19, 2014

ArtVis: combining advanced visualisation and tangible interaction for the exploration, analysis and browsing of digital artwork collections.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2014


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