Sandra Gama
Orcid: 0000-0002-9679-7004Affiliations:
- Instituto Superior Técnico, Lisbon, Portugal
According to our database1,
Sandra Gama
authored at least 43 papers
between 2010 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
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Bibliography
2024
Technol. Knowl. Learn., March, 2024
Inf. Vis., January, 2024
Developing Exergames for Psoriatic Arthritis using Agile Storyboarding and Game Design Processes.
Proceedings of the 17th International Conference on PErvasive Technologies Related to Assistive Environments, 2024
2023
Graph. Model., October, 2023
Pers. Ubiquitous Comput., April, 2023
Comput. Graph., April, 2023
SANE - A Journey for Health: Prototype Game Design and a Cognitive Walkthrough Evaluation.
Proceedings of the 11th IEEE International Conference on Serious Games and Applications for Health, 2023
Patient Dashboards of Electronic Health Record Data to Support Clinical Care: A Systematic Review.
Proceedings of the 11th IEEE International Conference on Healthcare Informatics, 2023
2022
IEEE Trans. Learn. Technol., 2022
How neuroticism and locus of control affect user performance in high-dimensional data visualization.
Comput. Graph., 2022
A Framework to Semi-automated Usability Evaluations Processing Considering Users' Emotional Aspects.
Proceedings of the Human-Computer Interaction. Theoretical Approaches and Design Methods, 2022
Proceedings of the HCI International 2022 - Late Breaking Posters, 2022
Proceedings of the 10th International Conference on Software Development and Technologies for Enhancing Accessibility and Fighting Info-exclusion, 2022
Proceedings of the IEEE Evaluation and Beyond, 2022
2021
2020
Lang. Resour. Evaluation, 2020
Comput. Educ., 2020
Proceedings of the 31st IEEE Visualization Conference, 2020
2018
Int. J. Creative Interfaces Comput. Graph., 2018
Int. J. Creative Interfaces Comput. Graph., 2018
Proceedings of the 6th IEEE International Conference on Serious Games and Applications for Health, 2018
Proceedings of the International Conference on Graphics and Interaction, 2018
2017
Comput. Hum. Behav., 2017
2016
IEEE Trans. Learn. Technol., 2016
Int. J. Creative Interfaces Comput. Graph., 2016
2015
Smart Learn. Environ., 2015
2014
Int. J. Game Based Learn., 2014
Proceedings of the 16th Eurographics Conference on Visualization, 2014
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014
Proceedings of the 18th International Conference on Information Visualisation, 2014
Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19, 2014
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2014
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2014
2013
Proceedings of the 5th International Conference on Games and Virtual Worlds for Serious Applications, 2013
Proceedings of the Foundations of Augmented Cognition, 2013
Proceedings of the First International Conference on Gameful Design, 2013
Proceedings of the First International Conference on Gameful Design, 2013
2012
Proceedings of the Intelligent Virtual Agents - 12th International Conference, 2012
2011
SARA: Social Affective Relational Agent: A Study on the Role of Empathy in Artificial Social Agents.
Proceedings of the Affective Computing and Intelligent Interaction, 2011
2010
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010