Sandra Baldassarri
Orcid: 0000-0002-9315-6391Affiliations:
- Universidad de Zaragoza, Spain
According to our database1,
Sandra Baldassarri
authored at least 105 papers
between 1999 and 2024.
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Bibliography
2024
Ethics Inf. Technol., June, 2024
Developing educational serious games as a proposal for university training in the area of Child Computer Interaction.
Int. J. Child Comput. Interact., 2024
Synocene, Beyond the Anthropocene: De-Anthropocentralising Human-Nature-AI Interaction.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
2023
A Novel Tangible Interaction Authoring Tool for Creating Educational Activities: Analysis of Its Acceptance by Educators.
IEEE Trans. Learn. Technol., October, 2023
ENSA dataset: a dataset of songs by non-superstar artists tested with an emotional analysis based on time-series.
Pers. Ubiquitous Comput., October, 2023
Model and Methodology for Developing Empathy: An Experience in Computer Science Engineering.
IEEE Trans. Educ., June, 2023
Contextual information usage for the enhancement of basic emotion classification in a weakly labelled social network dataset in Spanish.
Multim. Tools Appl., March, 2023
Wearables and Machine Learning for Improving Runners' Motivation from an Affective Perspective.
Sensors, February, 2023
RIADA: A Machine-Learning Based Infrastructure for Recognising the Emotions of Spotify Songs.
Int. J. Interact. Multim. Artif. Intell., 2023
Proceedings of the XXIII International Conference on Human Computer Interaction, 2023
2022
Pers. Ubiquitous Comput., 2022
Creating a Network for Employability: The Creation of Useful Networks to Help University Students Enter the Labor Market.
Rev. Iberoam. de Tecnol. del Aprendiz., 2022
Distant Supervised Construction and Evaluation of a Novel Dataset of Emotion-Tagged Social Media Comments in Spanish.
Cogn. Comput., 2022
2021
Univers. Access Inf. Soc., 2021
Gender Gap in STEM: A Cross-Sectional Study of Primary School Students' Self-Perception and Test Anxiety in Mathematics.
IEEE Trans. Educ., 2021
On the origin of the methodology for the scalable fusion of affective channels in a continuous emotional space and the "emotional kinematics" filtering technique - A correction.
Inf. Fusion, 2021
2020
KitVision toolkit: supporting the creation of cognitive activities for tangible tabletop devices.
Univers. Access Inf. Soc., 2020
Mobile music recommendations for runners based on location and emotions: The DJ-Running system.
Pervasive Mob. Comput., 2020
Proceedings of the Cloud Computing, Big Data & Emerging Topics - 8th Conference, 2020
Proceedings of the 6th International Conference on Information and Communication Technologies for Ageing Well and e-Health, 2020
2019
Tackling developmental delays with therapeutic activities based on tangible tabletops.
Univers. Access Inf. Soc., 2019
Guidelines to design tangible tabletop activities for children with attention deficit hyperactivity disorder.
Int. J. Hum. Comput. Stud., 2019
Proceedings of the On the Move to Meaningful Internet Systems: OTM 2019 Conferences, 2019
Proceedings of the XX International Conference on Human Computer Interaction, 2019
Analyzing Experiences with Active Objects in Interaction-Based Educational Activities.
Proceedings of the XX International Conference on Human Computer Interaction, 2019
Proceedings of the 7th International Conference on Sport Sciences Research and Technology Support, 2019
Proceedings of the 19th IEEE International Conference on Advanced Learning Technologies, 2019
Proceedings of the 24th IEEE International Conference on Emerging Technologies and Factory Automation, 2019
Proceedings of the 14th International Audio Mostly Conference: A Journey in Sound, 2019
2018
Analysis of Innovative Approaches in the Class Using Conceptual Maps and Considering the Learning Styles of Students.
Rev. Iberoam. de Tecnol. del Aprendiz., 2018
Proceedings of the XIX International Conference on Human Computer Interaction, 2018
Videogame-based case studies for improving communication and attention in children with ASD.
Proceedings of the XIX International Conference on Human Computer Interaction, 2018
Proceedings of the Human Systems Engineering and Design, 2018
Proceedings of the Human-Computer Interaction - 4th Iberoamerican Workshop, 2018
Proceedings of the 2018 IEEE Global Engineering Education Conference, 2018
Multidisciplinary Experience in the Creation of Pervasive Games for Interactive Spaces.
Proceedings of the Interactivity, Game Creation, Design, Learning, and Innovation, 2018
2017
Shortages and Challenges in <i>Augmentative Communication through Tangible Interaction</i> Using a User-centered Design and Assessment Process.
J. Univers. Comput. Sci., 2017
Immertable: a configurable and customizable tangible tabletop for audiovisual and musical control.
Proceedings of the XVIII International Conference on Human Computer Interaction, 2017
2016
Lowering the threshold and raising the ceiling of tangible expressiveness in hybrid board-games.
Multim. Tools Appl., 2016
Proceedings of the Applications and Usability of Interactive TV, 2016
Toolkit for the development of Interactive Collaborative Environments: architecture and proof of concept.
Proceedings of the XVII International Conference on Human Computer Interaction, 2016
Proceedings of the XVII International Conference on Human Computer Interaction, 2016
Designing Therapeutic Activities Based on Tangible Interaction for Children with Developmental Delay.
Proceedings of the Universal Access in Human-Computer Interaction. Users and Context Diversity, 2016
Proceedings of the Human-Computer Interaction. Novel User Experiences, 2016
Proceedings of the 2016 International Conference on Collaboration Technologies and Systems, 2016
2015
Multim. Tools Appl., 2015
Proceedings of the XVI International Conference on Human Computer Interaction, 2015
2014
Proceedings of the XV International Conference on Human Computer Interaction, 2014
Proceedings of the XV International Conference on Human Computer Interaction, 2014
Proceedings of the XV International Conference on Human Computer Interaction, 2014
Proceedings of the Human-Computer Interaction. Advanced Interaction Modalities and Techniques, 2014
Accessibility Evaluation of an Alternative and Augmentative Communication (AAC) Tool.
Proceedings of the Universal Access in Human-Computer Interaction. Design for All and Accessibility Practice, 2014
2013
Bringing tabletop technology to all: evaluating a tangible farm game with kindergarten and special needs children.
Pers. Ubiquitous Comput., 2013
Facial emotional classification: from a discrete perspective to a continuous emotional space.
Pattern Anal. Appl., 2013
J. Univers. Comput. Sci., 2013
Proceedings of the Seventh International Conference on Tangible, 2013
ToyVision: a toolkit to support the creation of innovative board-games with tangible interaction.
Proceedings of the Seventh International Conference on Tangible, 2013
Proceedings of the IEEE International Conference on Systems, 2013
Using 3D Virtual Agents to Improve the Autonomy and Quality of Life of Elderly People.
Proceedings of the Ambient Intelligence - Software and Applications, 2013
Proceedings of the 5th International Conference on Software Development for Enhancing Accessibility and Fighting Info-exclusion, 2013
Games as educational strategy: A case of tangible interaction for users of Alternative and Augmentative Communication.
Proceedings of the 2013 International Conference on Collaboration Technologies and Systems, 2013
AuthorAR: Authoring tool for building educational activities based on Augmented Reality.
Proceedings of the 2013 International Conference on Collaboration Technologies and Systems, 2013
Proceedings of the 2013 Humaine Association Conference on Affective Computing and Intelligent Interaction, 2013
Proceedings of the Advances in Computer Entertainment - 10th International Conference, 2013
Proceedings of the Advances in Computer Entertainment - 10th International Conference, 2013
2012
J. Ambient Intell. Humaniz. Comput., 2012
Int. J. Arts Technol., 2012
Proceedings of the Advances in Neural Networks - ISNN 2012, 2012
Proceedings of the 13th International Conference on Interacción Persona-Ordenador, 2012
Proceedings of the 13th International Conference on Interacción Persona-Ordenador, 2012
Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2012
2011
J. Univers. Comput. Sci., 2011
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011
Proceedings of the 2011 IEEE Workshop on Affective Computational Intelligence, 2011
2010
Perception and Intention in Relation to Engineering: A Gendered Study Based on a One-Day Outreach Activity.
IEEE Trans. Educ., 2010
Lifelong Interactions - Let the experts talk: an experience of tangible game design with children.
Interactions, 2010
Comput. Graph., 2010
Proceedings of the IEEE International Conference on Systems, 2010
Proceedings of the 22nd IEEE International Conference on Tools with Artificial Intelligence, 2010
Proceedings of the Toward Autonomous, Adaptive, and Context-Aware Multimodal Interfaces. Theoretical and Practical Issues, 2010
Proceedings of the Interaction Design and Children, 2010
Proceedings of the Interaction Design and Children, 2010
2009
Proceedings of the Human-Computer Interaction, 2009
Proceedings of the Human-Computer Interaction, 2009
Towards an intelligent affective multimodal virtual agent for uncertain environments.
Proceedings of the International Workshop on Affective-Aware Virtual Agents and Social Robots, 2009
Proceedings of the 2009 British Computer Society Conference on Human-Computer Interaction, 2009
Proceedings of the Interaction Design and Children, 2009
2008
Proceedings of the Intelligent Virtual Agents, 8th International Conference, 2008
Computer Graphics: Problem Based Learning and Interactive Embodied Pedagogical Agents.
Proceedings of the 29th Annual Conference of the European Association for Computer Graphics, 2008
Proceedings of the XVIII Spanish Computer Graphics Conference, 2008
Proceedings of the XVIII Spanish Computer Graphics Conference, 2008
Proceedings of the XVIII Spanish Computer Graphics Conference, 2008
Proceedings of the Articulated Motion and Deformable Objects, 5th International Conference, 2008
2007
Proceedings of the New Trends on Human-Computer Interaction, 2007
Proceedings of the New Trends on Human-Computer Interaction, 2007
Proceedings of the Pattern Recognition and Image Analysis, Third Iberian Conference, 2007
2004
Comput. Graph., 2004
2002
Proceedings of the Articulated Motion and Deformable Objects Second International Workshop, 2002
1999
Proceedings of the Women and Technology, 1999
An approach to the situation of Spanish women holding research/teaching positions based on the production/reproduction model.
Proceedings of the Women and Technology, 1999