Sander Bakkes
Orcid: 0000-0002-7267-4501Affiliations:
- Utrecht University, Utrecht, The Netherlands
- University of Amsterdam, Game Studies Laboratory (former)
- Amsterdam University of Applied Sciences (former)
According to our database1,
Sander Bakkes
authored at least 45 papers
between 2004 and 2024.
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Bibliography
2024
Evaluating Phillips' Game Rewards Taxonomy: Implications for the Gamification Design.
Proceedings of the Games and Learning Alliance - 13th International Conference, 2024
Proceedings of the 19th International Conference on the Foundations of Digital Games, 2024
2023
Identifying Body Appreciation by Visualising Actual/Ideal Self-Discrepancy: An Avatar Creation Task.
Proceedings of the 18th International Conference on the Foundations of Digital Games, 2023
Proceedings of the 18th International Conference on the Foundations of Digital Games, 2023
First Experiments with an Applied Gaming Intervention for reducing Loneliness of Children with Chronic Illness: Lessons Learned.
Proceedings of the 18th International Conference on the Foundations of Digital Games, 2023
2021
J. Multimodal User Interfaces, 2021
Proceedings of the FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, 2021
Correlating Facial Expressions and Subjective Player Experiences in Competitive Hearthstone.
Proceedings of the FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, 2021
Ruby's Mission: Towards an Applied Gaming Intervention for reducing Loneliness of Children with Chronic Illness.
Proceedings of the FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, 2021
Proceedings of the Advances in Usability, User Experience, Wearable and Assistive Technology, 2021
2020
Avatars of a Feather Flock Together: Gender Homophily in Online Video Games Revealed via Exponential Random Graph Modeling.
IEEE Trans. Games, 2020
Corrigendum to "Modeling and adjusting in-game difficulty based on facial expression analysis" [Entertain. Comput. 31 (2019) 100307].
Entertain. Comput., 2020
Motivation in Gamification: Constructing a Correlation Between Gamification Achievements and Self-determination Theory.
Proceedings of the Games and Learning Alliance - 9th International Conference, 2020
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020
2019
Entertain. Comput., 2019
Proceedings of the Games and Learning Alliance - 8th International Conference, 2019
Proceedings of the IEEE Conference on Games, 2019
2018
Moral engagement in interactive narrative games: an exploratory study on ethical agency in the walking dead and life is strange.
Proceedings of the 13th International Conference on the Foundations of Digital Games, 2018
Proceedings of the 13th International Conference on the Foundations of Digital Games, 2018
2017
Proceedings of the International Conference on the Foundations of Digital Games, 2017
2016
Proceedings of the IEEE Conference on Computational Intelligence and Games, 2016
Proceedings of the IEEE Conference on Computational Intelligence and Games, 2016
2015
Grammar-based Procedural Content Generation from Designer-provided Difficulty Curves.
Proceedings of the 10th International Conference on the Foundations of Digital Games, 2015
Engaging Casual Games That Frustrate You: An Exploration on Understanding Engaging Frustrating Casual Games.
Proceedings of the 10th International Conference on the Foundations of Digital Games, 2015
2014
Proceedings of the 2014 Conference on Interactive Entertainment, 2014
Proceedings of the 2014 IEEE Games Media Entertainment, 2014
Proceedings of the 2014 IEEE Games Media Entertainment, 2014
Proceedings of the 9th International Conference on the Foundations of Digital Games, 2014
Proceedings of the 9th International Conference on the Foundations of Digital Games, 2014
Proceedings of the Tenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2014
2012
A feasibility study in using facial expressions analysis to evaluate player experiences.
Proceedings of the 8th Australasian Conference on Interactive Entertainment, 2012
Proceedings of the 8th Australasian Conference on Interactive Entertainment, 2012
2011
IEEE Trans. Comput. Intell. AI Games, 2011
Head Detection in Stereo Data for People Counting and Segmentation.
Proceedings of the VISAPP 2011, 2011
Proceedings of the 5th International Conference on Pervasive Computing Technologies for Healthcare, 2011
Proceedings of the Ambient Intelligence, 2011
2009
IEEE Trans. Comput. Intell. AI Games, 2009
2008
Proceedings of the 2008 IEEE Symposium on Computational Intelligence and Games, 2008
Proceedings of the 2008 IEEE Symposium on Computational Intelligence and Games, 2008
Proceedings of the Fourth Artificial Intelligence and Interactive Digital Entertainment Conference, 2008
2007
Opponent Modeling in Real-Time Strategy Games.
Proceedings of the GAMEON'2007, 2007
Map-Adaptive Artificial Intelligence for Video Games.
Proceedings of the GAMEON'2007, 2007
2004
Proceedings of the Entertainment Computing, 2004