Samuel Huron

Orcid: 0000-0002-9319-8559

According to our database1, Samuel Huron authored at least 51 papers between 2011 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Challenges and Opportunities in Data Visualization Education: A Call to Action.
IEEE Trans. Vis. Comput. Graph., January, 2024

Understanding Interaction and Breakouts of Safety Boundaries in Virtual Reality Through Mixed-Method Studies.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2024

Are Conferences Sus?: Fostering Conversations on the Sustainability of HCI Conferences Through Data Physicalization.
Proceedings of the Eighteenth International Conference on Tangible, 2024

Summary of the Workshop on Visual Methods and Analyzing Visual Data in Human Computer Interaction.
Proceedings of the Companion Proceedings of the 2024 Conference on Interactive Surfaces and Spaces, 2024

Jumping to Conclusions: A Visual Comparative Analysis of Online Debate Platform Layouts.
Proceedings of the 13th Nordic Conference on Human-Computer Interaction, 2024

Biomaterials for Prototyping in HCI.
Proceedings of the Mensch und Computer 2024, 2024

Input Visualization: Collecting and Modifying Data with Visual Representations.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Was it Real or Virtual? Confirming the Occurrence and Explaining Causes of Memory Source Confusion between Reality and Virtual Reality.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

SoftBioMorph: Fabricating Sustainable Shape-changing Interfaces using Soft Biopolymers.
Proceedings of the Designing Interactive Systems Conference, 2024

2023
EduVis: Workshop on Visualization Education, Literacy, and Activities.
CoRR, 2023

Towards Autocomplete Strategies for Visualization Construction.
Proceedings of the 2023 IEEE Visualization and Visual Analytics (VIS), 2023

Biohybrid Devices: Prototyping Interactive Devices with Growable Materials.
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

SIG on Data as Human-Centered Design Material.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Making with Data (and Beyond).
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Memory Manipulations in Extended Reality.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

FingerMapper: Mapping Finger Motions onto Virtual Arms to Enable Safe Virtual Reality Interaction in Confined Spaces.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Visualization Empowerment: How to Teach and Learn Data Visualization (Dagstuhl Seminar 22261).
Dagstuhl Reports, 2022

Reflections and Considerations on Running Creative Visualization Learning Activities.
CoRR, 2022

Enabling Virtual Reality Interactions in Confined Spaces by Re-Associating Finger Motions.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

Making Data Tangible: A Cross-disciplinary Design Space for Data Physicalization.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

The Dark Side of Perceptual Manipulations in Virtual Reality.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Data to Physicalization: A Survey of the Physical Rendering Process.
Comput. Graph. Forum, 2021

Data Physicalization - Part II.
IEEE Computer Graphics and Applications, 2021

Special Issue on Visualization Teaching and Literacy.
IEEE Computer Graphics and Applications, 2021

FingerMapper: Enabling Arm Interaction in Confined Spaces for Virtual Reality through Finger Mappings.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Investigating Direct Manipulation of Graphical Encodings as a Method for User Interaction.
IEEE Trans. Vis. Comput. Graph., 2020

Design by Immersion: A Transdisciplinary Approach to Problem-Driven Visualizations.
IEEE Trans. Vis. Comput. Graph., 2020

Data Physicalization.
IEEE Computer Graphics and Applications, 2020

Exploring Potentially Abusive Ethical, Social and Political Implications of Mixed Reality Research in HCI.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

2019
ReConstructor: A Scalable Constructive Visualization Tool.
CoRR, 2019

2018
Active Reading of Visualizations.
IEEE Trans. Vis. Comput. Graph., 2018

Self-Reflection and Personal Physicalization Construction.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Landscape, an energy consumption digital postcard.
Proceedings of the 29th Conference on l'Interaction Homme-Machine, 2017

Investigating the design space of smartwatches combining physical rotary inputs.
Proceedings of the 29th Conference on l'Interaction Homme-Machine, 2017

Tensions in Creativity Workshops.
Proceedings of the European Conference on Cognitive Ergonomics, 2017

How Data Workers Cope with Uncertainty: A Task Characterisation Study.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Let's Get Physical: Promoting Data Physicalization in Workshop Formats.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017

Pedagogy & Physicalization: Designing Learning Activities around Physical Data Representations.
Proceedings of the Companion Publication of the 2017 ACM Conference Companion Publication on Designing Interactive Systems, 2017

2016
Visual Mementos: Reflecting Memories with Personal Data.
IEEE Trans. Vis. Comput. Graph., 2016

Comparing Bar Chart Authoring with Microsoft Excel and Tangible Tiles.
Comput. Graph. Forum, 2016

A Better Grasp on Pictures Under Glass: Comparing Touch and Tangible Object Manipulation using Physical Proxies.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2016

2015
Constructive Visualization : A token-based paradigm allowing to assemble dynamic visual representation for non-experts. (La Visualization Constructive / La Visualization Constructive : Un Paradigme De Design De Visualization Qui Permet D'assembler Des ReprÉSentations Visuel Dynamique Pour Personnes Non Expertes).
PhD thesis, 2015

An Exploratory Study of Data Sketching for Visual Representation.
Comput. Graph. Forum, 2015

SmartTokens: Embedding Motion and Grip Sensing in Small Tangible Objects.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015

2014
Constructing Visual Representations: Investigating the Use of Tangible Tokens.
IEEE Trans. Vis. Comput. Graph., 2014

La sédimentation visuelle. Outil et technique pour visualiser les flux de données à destination du grand public.
Ingénierie des Systèmes d Inf., 2014

Constructive visualization.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

2013
Visual Sedimentation.
IEEE Trans. Vis. Comput. Graph., 2013

Toward Google borders.
Proceedings of the Web Science 2013 (co-located with ECRC), 2013

PolemicTweet: Video Annotation and Analysis through Tagged Tweets.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

2011
DEMO: Polemical Video Annotation by Twitter.
Proceedings of the ESWC2011 Workshop on 'Making Sense of Microposts': Big things come in small packages, 2011


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