Sammy Rogmans
According to our database1,
Sammy Rogmans
authored at least 22 papers
between 2007 and 2016.
Collaborative distances:
Collaborative distances:
Timeline
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Bibliography
2016
Proceedings of the 13th International Joint Conference on e-Business and Telecommunications (ICETE 2016), 2016
2015
Proceedings of the VISAPP 2015, 2015
Proceedings of the 2015 International Conference on 3D Imaging, 2015
Proceedings of the 2015 3DTV-Conference: The True Vision, 2015
2014
Free Viewpoint Video for Soccer using Histogram-based Validity Maps in Plane Sweeping.
Proceedings of the VISAPP 2014, 2014
Proceedings of the 3DTV-Conference 2014: The True Vision, 2014
2013
PhD thesis, 2013
Real-time Video-based View Interpolation of Soccer Events using Depth-selective Plane Sweeping.
Proceedings of the VISAPP 2013, 2013
Optimization of Free Viewpoint Interpolation by Applying Adaptive Depth Plane Distributions in Plane Sweeping - A Histogram-based Approach to a Non-uniform Plane Distribution.
Proceedings of the SIGMAP and WINSYS 2013, 2013
Optimal Distribution of Computational Power in Free Viewpoint Interpolation by Depth Hypothesis Density Adaptation in Plane Sweeping.
Proceedings of the E-Business and Telecommunications - International Joint Conference, 2013
2012
Raw Camera Image Demosaicing using Finite Impulse Response Filtering on Commodity GPU Hardware using CUDA.
Proceedings of the SIGMAP and WINSYS 2012, 2012
2011
A Spatial Immersive Office Environment for Computer-supported Collaborative Work - Moving towards the Office of the Future.
Proceedings of the SIGMAP 2011, 2011
2010
Practical Examples of GPU Computing Optimization Principles.
Proceedings of the SIGMAP 2010, 2010
2009
IEEE Trans. Circuits Syst. Video Technol., 2009
Real-time stereo-based view synthesis algorithms: A unified framework and evaluation on commodity GPUs.
Signal Process. Image Commun., 2009
Complexity Reduction of Real-time Depth Scanning on Graphics Hardware.
Proceedings of the VISAPP 2009 - Proceedings of the Fourth International Conference on Computer Vision Theory and Applications, Lisboa, Portugal, February 5-8, 2009, 2009
A High-level Kernel Transformation Rule Set for Efficient Caching on Graphics Hardware - Increasing Streaming Execution Performance with Minimal Design Effort.
Proceedings of the SIGMAP 2009, 2009
Optimal Data Distribution for Versatile Finite Impulse Response Filtering on Next-Generation Graphics Hardware Using CUDA.
Proceedings of the 15th IEEE International Conference on Parallel and Distributed Systems, 2009
2008
A Prototype for Practical Eye-Gaze Corrected Video Chat on Graphics Hardware.
Proceedings of the SIGMAP 2008, 2008
Proceedings of the e-Business and Telecommunications - International Conference, 2008
2007
Proceedings of the IEEE 9th Workshop on Multimedia Signal Processing, 2007
Real-Time Stereo Correspondence using a Truncated Separable Laplacian Kernel Approximation on Graphics Hardware.
Proceedings of the 2007 IEEE International Conference on Multimedia and Expo, 2007