Samir Otmane
Orcid: 0000-0003-2221-4264
According to our database1,
Samir Otmane
authored at least 106 papers
between 2000 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
Online presence:
-
on orcid.org
On csauthors.net:
Bibliography
2024
Design and evaluation of UltRASim: An immersive simulator for learning ultrasound-guided regional anesthesia basic skills.
Comput. Graph., 2024
Proceedings of the 30th ACM Symposium on Virtual Reality Software and Technology, 2024
Impact of Multimodal Instructions for Tool Manipulation Skills on Performance and User Experience in an Immersive Environment.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2024
Contribution of a Tablet-Based Tests to the Diagnosis of Neurocognitive Disorders in Older Adults: A Feasibility Study.
Proceedings of the Digital Health and Informatics Innovations for Sustainable Health Care Systems, 2024
Influence of multimodal instructions on learning tool manipulation skills through mentoring in an immersive environment: Influence des instructions multimodales sur l'apprentissage par compagnonnage des compétences de manipulation d'outil dans un environnement immersif.
Proceedings of the 35th Conference on l'Interaction Humain-Machine, 2024
Proceedings of the 19th International Conference on Software Technologies, 2024
Proceedings of the ECAI 2024 - 27th European Conference on Artificial Intelligence, 19-24 October 2024, Santiago de Compostela, Spain, 2024
2023
Int. J. Semantic Comput., December, 2023
Study of communication modalities to support teaching tool manipulation skills in a shared immersive environment.
Comput. Graph., December, 2023
Proceedings of the 25th IEEE International Workshop on Multimedia Signal Processing, 2023
Proceedings of the 19th IEEE International Conference on Intelligent Computer Communication and Processing, 2023
2022
Zoom-fwd: Efficient technique for 3D gestual interaction with distant and occluded objects in virtual reality.
Comput. Animat. Virtual Worlds, 2022
Proceedings of the IEEE International Symposium on Multimedia, 2022
Comparing Modalities to Communicate Movement Amplitude During Tool Manipulation in a Shared Learning Virtual Environment.
Proceedings of the ICAT-EGVE 2022, International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, Hiyoshi, Yokohama, Japan, November 30, 2022
2021
Comparing touch-based and head-tracking navigation techniques in a virtual reality biopsy simulator.
Virtual Real., 2021
Validity of Hololens Augmented Reality Head Mounted Display for Measuring Gait Parameters in Healthy Adults and Children with Cerebral Palsy.
Sensors, 2021
Point-cloud avatars to improve spatial communication in immersive collaborative virtual environments.
Pers. Ubiquitous Comput., 2021
The influence of hand visualization in tool-based motor-skills training, a longitudinal study.
Proceedings of the IEEE Virtual Reality and 3D User Interfaces, 2021
Towards an adaptive Virtual Reality Serious Game System for Motor Rehabilitation based on Facial Emotion Recognition.
Proceedings of the 2021 International Conference on Artificial Intelligence for Cyber Security Systems and Privacy (AI-CSP), 2021
2020
MVC-3DC: Software architecture model for designing collaborative augmented reality and virtual reality systems.
J. King Saud Univ. Comput. Inf. Sci., 2020
Proceedings of the Web3D '20: The 25th International Conference on 3D Web Technology, 2020
Influence of hand visualization on tool-based motor skills training in an immersive VR simulator.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality, 2020
Towards an AR game for walking rehabilitation: Preliminary study of the impact of augmented feedback modalities on walking speed.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2020
2019
GAAMAAA: Generating Automatically an Adaptive Multiagent System for Ambient Assistive Applications.
Proceedings of the Advancing Technology Industrialization Through Intelligent Software Methodologies, Tools and Techniques, 2019
2018
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018
Study of self-avatar's influence on motor skills training in immersive virtual environments.
Proceedings of the Virtual Reality International Conference - Laval Virtual, 2018
Fidelity of the remote partner's avatar in an immersive virtual environment: effects on spatial interactions.
Proceedings of the 30th Conference on l'Interaction Homme-Machine, 2018
Proceedings of the 3rd International Conference on Advanced Aspects of Software Engineering, 2018
2017
A hybrid optical-mechanical calibration procedure for the Scalable-SPIDAR haptic device.
Virtual Real., 2017
Int. J. Virtual Real., 2017
Proceedings of the Virtual Reality International Conference - Laval Virtual 2017, 2017
Proceedings of the Virtual Reality International Conference - Laval Virtual 2017, 2017
Study of interaction fidelity for two viewpoint changing techniques in a virtual biopsy trainer.
Proceedings of the 2017 IEEE Virtual Reality, 2017
Classic3D and Single3D: Two unimanual techniques for constrained 3D manipulations on tablet PCs.
Proceedings of the 2017 IEEE Symposium on 3D User Interfaces, 2017
2016
Proceedings of the 2016 Virtual Reality International Conference, 2016
Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, 2016
Two uni-manual manipulation techniques with constraints for 3D modeling applications on TabletPCs.
Proceedings of the Actes de la 28ième conférence francophone sur l'Interaction Homme-Machine, 2016
2015
Proceedings of the 21st ACM Symposium on Virtual Reality Software and Technology, 2015
Proceedings of the 2015 Virtual Reality International Conference, 2015
Proceedings of the 2015 Virtual Reality International Conference, 2015
Proceedings of the 2015 IEEE Virtual Reality, 2015
Proceedings of the 2015 International Conference on Image Processing Theory, 2015
Proceedings of the 27th Conference on l'Interaction Homme-Machine, 2015
Proceedings of the 27th Conference on l'Interaction Homme-Machine, 2015
Human-human Collaboration Formalism for Groupware Tailorability in Collaborative Augmented Environments.
Proceedings of the GRAPP 2015, 2015
2014
A framework to design 3D interaction assistance in constraints-based virtual environments.
Virtual Real., 2014
FingerOscillation: clutch-free techniques for 3D object translation, rotation and scale.
Proceedings of the 20th ACM Symposium on Virtual Reality Software and Technology, 2014
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2014
Design and evaluation of a low-cost 3D interaction technique for wearable and handled AR devices.
Proceedings of the 4th International Conference on Image Processing Theory, 2014
Proceedings of 11th IEEE International Conference on Networking, Sensing and Control, 2014
Proceedings of the ICINCO 2014 - Proceedings of the 11th International Conference on Informatics in Control, Automation and Robotics, Volume 1, Vienna, Austria, 1, 2014
Proceedings of the 13th International Conference on Control Automation Robotics & Vision, 2014
2013
An Evaluation of Camera Pose Methods for an Augmented Reality System: Application to Teaching Industrial Robots.
Trans. Comput. Sci., 2013
Int. J. Agent Technol. Syst., 2013
Proceedings of 10th IEEE International Conference on Networking, Sensing and Control, 2013
Explicit Homogeneous Time-varying Stabilizing Control of a Submarine Vehicle (ROV).
Proceedings of the ICINCO 2013 - Proceedings of the 10th International Conference on Informatics in Control, Automation and Robotics, Volume 1, Reykjavík, Iceland, 29, 2013
Design of a Visual Query Language for Geographic Information System on a Touch Screen.
Proceedings of the Human-Computer Interaction. Interaction Modalities and Techniques, 2013
3D Interaction Assistance in Virtual Reality: A Semantic Reasoning Engine for Context-awareness - From Interests and Objectives Detection to Adaptations.
Proceedings of the GRAPP & IVAPP 2013: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2013
2012
Analyse des systèmes de visualisation et d'interaction 3D pour la biologie moléculaire.
Tech. Sci. Informatiques, 2012
A semantic reasoning engine for context-awareness: detection and enhancement of 3D interaction interests.
Proceedings of the 18th ACM Symposium on Virtual Reality Software and Technology, 2012
Proceedings of the 18th ACM Symposium on Virtual Reality Software and Technology, 2012
Proceedings of the Virtual Reality International Conference, 2012
Proceedings of the 2012 IEEE Virtual Reality, 2012
ARCS: A framework with extended software integration capabilities to build Augmented Reality applications.
Proceedings of the 5th Workshop on Software Engineering and Architectures for Realtime Interactive Systems, 2012
A discrete Hidden Markov models recognition module for temporal series: Application to real-time 3D hand gestures.
Proceedings of the 3rd International Conference on Image Processing Theory Tools and Applications, 2012
3D Interaction Assistance in Virtual Reality: A Semantic Reasoning Engine for Context-Awareness.
Proceedings of the Context-Aware Systems and Applications - First International Conference, 2012
Workflow Model for Collaborative 3D Interaction - Application to Co-located Manipulation.
Proceedings of the GRAPP & IVAPP 2012: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2012
3D Interaction Assistance through Context-awareness - A Semantic Reasoning Engine for Classic Virtual Environment.
Proceedings of the GRAPP & IVAPP 2012: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2012
Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2012
Proceedings of the IEEE Symposium on 3D User Interfaces 2012, 2012
2011
Virtual and augmented reality for cultural computing and heritage: a case study of virtual exploration of underwater archaeological sites (preprint).
Virtual Real., 2011
Int. J. Cooperative Inf. Syst., 2011
What You Feel Is What I Do: A Study of Dynamic Haptic Interaction in Distributed Collaborative Virtual Environment.
Proceedings of the Human-Computer Interaction. Interaction Techniques and Environments, 2011
A machine-machine collaboration formalism based on web services for groupware tailorability.
Proceedings of the 2011 15th International Conference on Computer Supported Cooperative Work in Design, 2011
2010
3DUI-EF: Towards a Framework for Easy Empirical Evaluation of 3D User Interfaces and Interaction Techniques.
Int. J. Virtual Real., 2010
Proceedings of the 2nd International Conference on Image Processing Theory Tools and Applications, 2010
Haptic guides in cooperative virtual environments: Design and human performance evaluation.
Proceedings of the 2010 IEEE Haptics Symposium, 2010
SPIDAR Calibration based on Neural Networks versus Optical Tracking.
Proceedings of the Artificial Neural Networks and Intelligent Information Processing, 2010
Modèles et techniques logicielles pour l'assistance à l'interaction et à la collaboration en réalité mixte. (Software models and techniques for assistance to interaction and collaboration in mixed reality).
, 2010
2009
ARCS, une architecture logicielle reconfigurable pour la conception des applications de réalité augmentée.
Tech. Sci. Informatiques, 2009
Human Performance in Cooperative Virtual Environments: the Effect of Visual Aids and Oral Communication.
Int. J. Virtual Real., 2009
A Distributed Software Architecture for Collaborative Teleoperation based on a VR Platform and Web Application Interoperability
CoRR, 2009
Cooperative Teleoperation Task in Virtual Environment - Influence of Visual Aids and Oral Communication.
Proceedings of the ICINCO 2009, 2009
Proceedings of the Human-Computer Interaction. Interacting in Various Application Domains, 2009
The Effect of Haptic Guides on Human Performance in Virtual Environments.
Proceedings of the GRAPP 2009, 2009
A Distributed Architecture for Collaborative Teleoperation using Virtual Reality and Web Platforms.
Proceedings of the 6th IEEE Consumer Communications and Networking Conference, 2009
Collaborative Multimedia Collection for Enriching and Visualizing 3D Underwater Sites.
Proceedings of the 6th IEEE Consumer Communications and Networking Conference, 2009
Proceedings of the 6th IEEE Consumer Communications and Networking Conference, 2009
Proceedings of the 7th IEEE/ACS International Conference on Computer Systems and Applications, 2009
2008
Proceedings of the 7th International Conference on Virtual Reality Continuum and its Applications in Industry, 2008
Proceedings of the 7th International Conference on Virtual Reality Continuum and its Applications in Industry, 2008
Combining FIPA agents and web services for the design of tailorable groupware architecture.
Proceedings of the iiWAS'2008, 2008
Proceedings of the 3rd ACM/IEEE international conference on Human robot interaction, 2008
Oce@Nyd: a new tailorable groupware for digital media collection for underwater virtual environments.
Proceedings of the Third International Conference on Digital Interactive Media in Entertainment and Arts, 2008
Proceedings of the 12th International Conference on CSCW in Design, 2008
2007
Proceedings of the Human-Computer Interaction. Interaction Platforms and Techniques, 2007
Towards a Collaborative 3D Interaction Model for Cooperative Design in Virtual Environments.
Proceedings of the 11th International Conference on Computer Supported Cooperative Work in Design, 2007
2006
FOLLOW-ME: a new 3D interaction technique based on virtual guides and granularity of interaction.
Proceedings of the Proceedings VRCIA 2006 ACM International Conference on Virtual Reality Continuum and its Applications, 2006
3D interaction technique to enhance telemanipulation tasks using virtual environment.
Proceedings of the 2006 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2006
2004
A Skeleton Based Method for Efficient 3D Object Localization - Application to Teleoperation.
Proceedings of the ICINCO 2004, 2004
A 3D Free Form Object Localization Using Skeletons: Application to Teleoperation.
Proceedings of the 16th Eureopean Conference on Artificial Intelligence, 2004
2000
Télétravail Robotisé et Réalité Augmentée : Application à la Téléopération via Internet. (Robotised Telework and Augmented Reality : Application to Teleoperation via Internet).
PhD thesis, 2000
Active Virtual Guides as an Apparatus for Augmented Reality Based Telemanipulation System on the Internet.
Proceedings of the Proceedings 33th Annual Simulation Symposium (SS 2000), 2000