S. G. Li
According to our database1,
S. G. Li
authored at least 10 papers
between 2007 and 2021.
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Bibliography
2021
Economical user-generated content (UGC) marketing for online stores based on a fine-grained joint model of the consumer purchase decision process.
Electron. Commer. Res., 2021
2014
The recommender system for virtual items in MMORPGs based on a novel collaborative filtering approach.
Int. J. Syst. Sci., 2014
2012
Design of one-piece flow production system with mixed flows: a timed process flow diagram-based approach.
Int. J. Comput. Integr. Manuf., 2012
2011
Knowl. Based Syst., 2011
2010
Comput. Math. Appl., 2010
2009
Int. J. Comput. Integr. Manuf., 2009
The reliable design of one-piece flow production system using fuzzy ant colony optimization.
Comput. Oper. Res., 2009
2008
Business performance forecasting of convenience store based on enhanced fuzzy neural network.
Neural Comput. Appl., 2008
Expert Syst. Appl., 2008
2007
The enhanced quality function deployment for developing virtual items in massive multiplayer online role playing games.
Comput. Ind. Eng., 2007