Ryusuke Villemin

Orcid: 0009-0009-2046-6688

According to our database1, Ryusuke Villemin authored at least 7 papers between 2013 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Alba: A Multimodal Rendering System for Autonomous Vehicle Simulation.
Proceedings of the ACM SIGGRAPH 2024 Talks, 2024

2018
Path tracing in production.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018

Into the voyd: teleportation of light transport in <i>incredibles 2</i>.
Proceedings of the 8th Annual Digital Production Symposium, 2018

2017
Physically based shading in theory and practice.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Path tracing in production - part 2: making movies.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

2015
Art and technology at Pixar, from toy story to today.
Proceedings of the SIGGRAPH Asia 2015 Courses, Kobe, Japan, November 2-6, 2015, 2015

2013
Physically based shading in theory and practice.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2013


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