Ryugo Kijima
According to our database1,
Ryugo Kijima
authored at least 21 papers
between 1994 and 2019.
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Bibliography
2019
Evaluating Dynamic Characteristics of Head Mounted Display in Parallel Movement with Simultaneous Subjective Observation Method.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
2016
VR device time - Hi-precision time management by synchronizing times between devices and host PC through USB.
Proceedings of the 2016 IEEE Virtual Reality, 2016
Measurement of Head Mounted Display's latency in rotation and side effect caused by lag compensation by simultaneous observation - An example result using Oculus Rift DK2.
Proceedings of the 2016 IEEE Virtual Reality, 2016
Effect of head mounted display latency on human stability during quiescent standing on one foot.
Proceedings of the 2016 IEEE Virtual Reality, 2016
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016
2014
Proceedings of the Virtual, Augmented and Mixed Reality. Designing and Developing Virtual and Augmented Environments, 2014
2009
False Image Projector For Head Mounted Display Using Retrotransmissive Optical System.
Proceedings of the IEEE Virtual Reality Conference 2009 (VR 2009), 2009
2008
Proceedings of the 5th ACM/IEEE International Workshop on Projector camera systems, 2008
Proceedings of the IEEE Symposium on 3D User Interfaces, 2008
2006
Proceedings of the Interactive Technologies and Sociotechnical Systems, 2006
Proceedings of the IEEE Virtual Reality Conference, 2006
2004
Tangible NURBS-curve manipulation techniques using graspable handles on a large display.
Proceedings of the 17th Annual ACM Symposium on User Interface Software and Technology, 2004
2003
Digital Styling for Designers: 3D Plane-Symmetric Freeform Curve Creation Using Sketch Interface.
Proceedings of the Computational Science and Its Applications, 2003
2002
Proceedings of the IEEE Virtual Reality Conference 2002, 2002
Proceedings of the IEEE Virtual Reality Conference 2002, 2002
2000
IEEE Multim., 2000
1997
Transition between virtual environment and workstation environment with projective head mounted display.
Proceedings of the 1997 Virtual Reality Annual International Symposium, 1997
1996
Representative Spherical Plane Method and Comsposition of Object Manipulation Methods.
Proceedings of the 1996 Virtual Reality Annual International Symposium, 1996
1995
Proceedings of the Virtual Environments '95, 1995
1994
Virtual Sand Box: Development of an Application of Virtual Environments for Clinical Medicine.
Presence Teleoperators Virtual Environ., 1994