Ryoko Ueoka
According to our database1,
Ryoko Ueoka
authored at least 29 papers
between 2001 and 2022.
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
On csauthors.net:
Bibliography
2022
Improving Remote Spatial Understanding by Transmitting Spherical Images via Video Chat Applications.
Int. J. Autom. Technol., 2022
2019
Proceedings of the Human Interface and the Management of Information. Information in Intelligent Systems, 2019
Proceedings of the Human Interface and the Management of Information. Information in Intelligent Systems, 2019
The Influence of Spatial Awareness on VR: Investigating the influence of the familiarity and awareness of content of the real space to the VR.
Proceedings of the 2019 3rd International Conference on Artificial Intelligence and Virtual Reality, 2019
2018
Emotion Hacking VR: Amplifying Scary VR Experience by Accelerating Actual Heart Rate.
Proceedings of the Human Interface and the Management of Information. Interaction, Visualization, and Analytics, 2018
2017
Godzilla Meets 'F' Museum: Case Study of Hand-On Museum Event with Augmented Reality Technology.
Proceedings of the Human Interface and the Management of Information: Information, Knowledge and Interaction Design, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Investigating Haptic Perception of and Physiological Responses to Air Vortex Rings on a User's Cheek.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2016
Emotion hacking VR (EH-VR): amplifying scary VR experience by accelerating real heart rate using false vibrotactile biofeedback.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Emerging Technologies, 2016
Fortune Air: Interactive Fortune-Telling for Entertainment Enhancement in a Praying Experience.
Proceedings of the Human Interface and the Management of Information: Applications and Services, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
2015
Proceedings of the SIGGRAPH Asia 2015 Posters, Kobe, Japan, November 2-6, 2015, 2015
Proceedings of the Human Interface and the Management of Information. Information and Knowledge in Context, 2015
Development of the Horror Emotion Amplification System by Means of Biofeedback Method.
Proceedings of the Human Interface and the Management of Information. Information and Knowledge in Context, 2015
2014
Proceedings of the 5th Augmented Human International Conference, 2014
Proceedings of the 5th Augmented Human International Conference, 2014
2013
Improving Service Processes Based on Visualization of Human-Behavior and POS Data: A Case Study in a Japanese Restaurant.
Proceedings of the Serviceology for Services, 2013
Proceedings of the Human Interface and the Management of Information. Information and Interaction for Learning, Culture, Collaboration and Business,, 2013
2009
Trans. Edutainment, 2009
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009
Proceedings of the 13th IEEE International Symposium on Wearable Computers (ISWC 2009), 2009
Proceedings of the Virtual and Mixed Reality, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
2008
Digit. Creativity, 2008
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008
Proceedings of the 16th International Conference on Multimedia 2008, 2008
2002
Development and Demonstration of Wearable Computer Based Interactive Nomadic Gallery.
Proceedings of the 6th International Symposium on Wearable Computers (ISWC 2002), 2002
2001
Proceedings of the Advances in Multimedia Information Processing, 2001