Ryan Theriot

According to our database1, Ryan Theriot authored at least 10 papers between 2017 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Links

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Bibliography

2024
Space to Teach: Content-Rich Canvases for Visually-Intensive Education.
Proceedings of the IEEE VIS Workshop on Visualization Education, Literacy, and Activities, 2024

2023
Reflecting on the Scalable Adaptive Graphics Environment Team's 20-Year Translational Research Endeavor in Digital Collaboration Tools.
Comput. Sci. Eng., 2023

The Hawai'i Groundwater Recharge Tool.
Concurr. Comput. Pract. Exp., 2023

2021
Traces of Time through Space: Advantages of Creating Complex Canvases in Collaborative Meetings.
Proc. ACM Hum. Comput. Interact., 2021

Translating The Benefits Of Wide-band Display Environments Into An XR Space.
Proceedings of the SUI '21: Symposium on Spatial User Interaction, 2021

Securing Collaborative Work in Wide-band Display Environments.
Proceedings of the 7th IEEE International Conference on Collaboration and Internet Computing, 2021

2020
Tailoring Data Visualization to Diversely Informed End Users.
Proceedings of the PEARC '20: Practice and Experience in Advanced Research Computing, 2020

Data in Context: Engaging Audiences with 3D Physical Geo-Visualization.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

2018
Flying a Broom in a Hybrid Reality Room: Eliciting Physical Interaction.
Proceedings of the Symposium on Spatial User Interaction, 2018

2017
The Destiny-class CyberCANOE - a surround screen, stereoscopic, cyber-enabled collaboration analysis navigation and observation environment.
Proceedings of the Engineering Reality of Virtual Reality 2017, Burlingame, CA, USA, Janurary 29, 2017


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