Ryan Integlia

According to our database1, Ryan Integlia authored at least 12 papers between 2007 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2021
Ethical implications of brain-computer interfaces with emotion, motor imagery, and subvocal speech classification.
Proceedings of the IEEE International Symposium on Technology and Society, 2021

2019
Leveraging Boids to Implement an Intelligent Swarming Robotic System.
Proceedings of the 2019 IEEE International Systems Conference, 2019

A Wearable Mobile Exergaming System for Activity Recognition and Relaxation Awareness.
Proceedings of the 2019 IEEE International Systems Conference, 2019

Conceptual Framework For Enhanced Neural Encoding and Decoding Utilizing Optically Pumped Magnetometers (OPM) and Transcranial Magnetic Stimulation (TMS).
Proceedings of the 2019 IEEE International Systems Conference, 2019

Toward Upcycled and Sustainable Robotics: Developing an Accessible, Flexible, and Environmentally Friendly Robotics Platform.
Proceedings of the 2019 IEEE International Symposium on Technology and Society, 2019

Using Sustainable Robotics in an Intelligent Robotic Gardening System for Education.
Proceedings of the 2019 IEEE International Symposium on Technology and Society, 2019

Comparing ANN, SVM, and HMM based Machine Learning Methods for American Sign Language Recognition using Wearable Motion Sensors.
Proceedings of the IEEE 9th Annual Computing and Communication Workshop and Conference, 2019

Advancement in Orthopedics Through an Accessible Wearable Device.
Proceedings of the Advances in Human Factors in Wearable Technologies and Game Design, 2019

2017
American Sign Language Recognition using Hidden Markov Models and Wearable Motion Sensors.
Trans. Mach. Learn. Data Min., 2017

2015
Gaming, fitness, and relaxation.
Proceedings of the 2015 IEEE Games Entertainment Media Conference, 2015

2D LIDAR as a distributed interaction tool for virtual and augmented reality video games.
Proceedings of the 2015 IEEE Games Entertainment Media Conference, 2015

2007
Resource-Aware and Link Quality Based Routing Metric for Wireless Sensor and Actor Networks.
Proceedings of IEEE International Conference on Communications, 2007


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