Ryan E. Leigh

According to our database1, Ryan E. Leigh authored at least 7 papers between 2004 and 2008.

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Bibliography

2008
Using coevolution to understand and validate game balance in continuous games.
Proceedings of the Genetic and Evolutionary Computation Conference, 2008

2007
A Training Simulation System with Realistic Autonomous Ship Control.
Comput. Intell., 2007

Co-Evolving Influence Map Tree Based Strategy Game Players.
Proceedings of the 2007 IEEE Symposium on Computational Intelligence and Games, 2007

Using a Genetic Algorithm to Explore A*-like Pathfinding Algorithms.
Proceedings of the 2007 IEEE Symposium on Computational Intelligence and Games, 2007

2005
Predicting mining activity with parallel genetic algorithms.
Proceedings of the Genetic and Evolutionary Computation Conference, 2005

Finding attack strategies for predator swarms using genetic algorithms.
Proceedings of the IEEE Congress on Evolutionary Computation, 2005

2004
Software Specification of MERTIS: Modifiable Extensible Real-Time Interactive Simulation System.
Proceedings of the International Conference on Software Engineering Research and Practice, 2004


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