Ruofei Du
Orcid: 0000-0003-2471-9776
According to our database1,
Ruofei Du
authored at least 66 papers
between 2012 and 2024.
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Bibliography
2024
RetroSphere: Enabling Low-power and Affordable 3D Input for Lightweight Augmented Reality Devices.
GetMobile Mob. Comput. Commun., June, 2024
FaceFolds: Meshed Radiance Manifolds for Efficient Volumetric Rendering of Dynamic Faces.
Proc. ACM Comput. Graph. Interact. Tech., May, 2024
A weight Jackknife approach utilizing linear model based-estimators for clustered data.
Commun. Stat. Simul. Comput., February, 2024
Thing2Reality: Transforming 2D Content into Conditioned Multiviews and 3D Gaussian Objects for XR Communication.
CoRR, 2024
CoRR, 2024
CoRR, 2024
Experiencing Thing2Reality: Transforming 2D Content into Conditioned Multiviews and 3D Gaussian Objects for XR Communication.
Proceedings of the Adjunct Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024
Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024
Experiencing InstructPipe: Building Multi-modal AI Pipelines via Prompting LLMs and Visual Programming.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
ChatDirector: Enhancing Video Conferencing with Space-Aware Scene Rendering and Speech-Driven Layout Transition.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
UI Mobility Control in XR: Switching UI Positionings between Static, Dynamic, and Self Entities.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
2023
CoRR, 2023
A Preliminary Interview: Understanding XR Developers' Needs towards Open-Source Accessibility Support.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
Experiencing Visual Captions: Augmented Communication with Real-time Visuals using Large Language Models.
Proceedings of the Adjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023
Proceedings of the Adjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023
Proceedings of the SIGGRAPH Asia 2023 Technical Communications, 2023
Learning Personalized High Quality Volumetric Head Avatars from Monocular RGB Videos.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
ThingShare: Ad-Hoc Digital Copies of Physical Objects for Sharing Things in Video Meetings.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Experiencing Rapid Prototyping of Machine Learning Based Multimedia Applications in Rapsai.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Rapsai: Accelerating Machine Learning Prototyping of Multimedia Applications through Visual Programming.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2022
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
Sandwiched Image Compression: Increasing the resolution and dynamic range of standard codecs.
Proceedings of the Picture Coding Symposium, 2022
Proceedings of the Computer Vision - ECCV 2022, 2022
ProtoSound: A Personalized and Scalable Sound Recognition System for Deaf and Hard-of-Hearing Users.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Opportunistic Interfaces for Augmented Reality: Transforming Everyday Objects into Tangible 6DoF Interfaces Using Ad hoc UI.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
"Slurp" Revisited: Using 'system re-presencing' to look back on, encounter, and design with the history of spatial interactivity and locative media.
Proceedings of the DIS '22: Designing Interactive Systems Conference, Virtual Event, Australia, June 13, 2022
2021
IEEE Trans. Vis. Comput. Graph., 2021
Who is Looking at Whom? Visualizing Gaze Awareness for Remote Small-Group Conversations.
CoRR, 2021
IEEE Computer Graphics and Applications, 2021
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021
Proceedings of the 2021 IEEE International Conference on Image Processing, 2021
Proceedings of the 2021 IEEE/CVF International Conference on Computer Vision, 2021
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021
2020
Experiencing Real-time 3D Interaction with Depth Maps for Mobile Augmented Reality in DepthLab.
Proceedings of the UIST '20 Adjunct: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
2019
Project Geollery.com: Reconstructing A Live Mirrored World With Geotagged Social Media.
Proceedings of the 24th International Conference on 3D Web Technology, 2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2018
Proceedings of the Computer Vision - ECCV 2018, 2018
2016
Evaluating Haptic and Auditory Directional Guidance to Assist Blind People in Reading Printed Text Using Finger-Mounted Cameras.
ACM Trans. Access. Comput., 2016
Proceedings of the 21st International Conference on Web3D Technology, 2016
Video fields: fusing multiple surveillance videos into a dynamic virtual environment.
Proceedings of the 21st International Conference on Web3D Technology, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
2015
A robust approach for identifying differentially abundant features in metagenomic samples.
Bioinform., 2015
A two-stage statistical procedure for feature selection and comparison in functional analysis of metagenomes.
Bioinform., 2015
AtmoSPHERE: Representing Space and Movement Using Sand Traces in an Interactive Zen Garden.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
Supporting Everyday Activities for Persons with Visual Impairments Through Computer Vision-Augmented Touch.
Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility, 2015
2014
The Design and Preliminary Evaluation of a Finger-Mounted Camera and Feedback System to Enable Reading of Printed Text for the Blind.
Proceedings of the Computer Vision - ECCV 2014 Workshops, 2014
2012
Proceedings of the Neural Information Processing - 19th International Conference, 2012