Ruo-Ze Liu

Orcid: 0000-0002-4530-218X

According to our database1, Ruo-Ze Liu authored at least 14 papers between 2017 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

On csauthors.net:

Bibliography

2024
Revisiting of AlphaStar.
IEEE Trans. Games, June, 2024

2022
Efficient Reinforcement Learning for StarCraft by Abstract Forward Models and Transfer Learning.
IEEE Trans. Games, 2022

On Efficient Reinforcement Learning for Full-length Game of StarCraft II.
J. Artif. Intell. Res., 2022

2021
Rethinking of AlphaStar.
CoRR, 2021

An Introduction of mini-AlphaStar.
CoRR, 2021

A Novel Attention Enhanced Residual-In-Residual Dense Network for Text Image Super-Resolution.
Proceedings of the 2021 IEEE International Conference on Multimedia and Expo, 2021

2020
Novelty-Prepared Few-Shot Classification.
CoRR, 2020

SEE-LPR: A Semantic Segmentation Based End-to-End System for Unconstrained License Plate Detection and Recognition.
Proceedings of the MultiMedia Modeling - 26th International Conference, 2020

2019
Efficient Reinforcement Learning with a Mind-Game for Full-Length StarCraft II.
CoRR, 2019

A Novel Group-Aware Pruning Method for Few-shot Learning.
Proceedings of the International Joint Conference on Neural Networks, 2019

Cropout: A General Mechanism for Reducing Overfitting on Convolutional Neural Networks.
Proceedings of the International Joint Conference on Neural Networks, 2019

On Reinforcement Learning for Full-Length Game of StarCraft.
Proceedings of the Thirty-Third AAAI Conference on Artificial Intelligence, 2019

2018
Shape Robust Text Detection with Progressive Scale Expansion Network.
CoRR, 2018

2017
Robust Scene Text Detection for Multi-script Languages Using Deep Learning.
Proceedings of the MultiMedia Modeling - 23rd International Conference, 2017


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