Rui Nóbrega

Orcid: 0000-0002-3620-7279

Affiliations:
  • NOVA University of Lisbon, Portugal
  • University of Porto, Portugal (former)


According to our database1, Rui Nóbrega authored at least 49 papers between 2005 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

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Bibliography

2024
Exploring Virtual Reality in Exposure Therapy for Sensory Food Aversion.
Proceedings of the 29th International ACM Conference on 3D Web Technology, 2024

Adaptive Virtual Environments in Small Physical Spaces: Navigation Design for Customized User Experiences in Virtual Reality.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

2023
Avatar-centred AR Collaborative Mobile Interaction.
CoRR, 2023

Character Simulation Using Imitation Learning With Game Engine Physics.
CoRR, 2023

Beyond Browser Online Shopping: Experience Attitude Towards Online 3D Shopping with Conversational Agents.
Proceedings of the Human-Computer Interaction - INTERACT 2023 - 19th IFIP TC13 International Conference, York, UK, August 28, 2023

Digital Heritage Collections and Museums: 3D Interaction and Visualization Techniques.
Proceedings of the International Conference on Graphics and Interaction, 2023

Towards an augmented reality approach to build use-case diagrams.
Proceedings of the Companion Proceedings of the 42nd International Conference on Conceptual Modeling: ER Forum, 2023

2022
Studying the User Adaptability to Hyperbolic Spaces and Delay Time Scenarios.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

Digital 3D Documentation Curation Platform for Cultural Heritage Sites.
Proceedings of the GCH 2022, 2022

Dance Mat Fun - A Participatory Design of Exergames for Children with Disabilities.
Proceedings of the Pervasive Computing Technologies for Healthcare, 2022

Collaboration Superpowers: The Process of Crafting an Interactive Storytelling Animation.
Proceedings of the MM '22: The 30th ACM International Conference on Multimedia, Lisboa, Portugal, October 10, 2022

Understanding News Text and Images Connection with Context-enriched Multimodal Transformers.
Proceedings of the MM '22: The 30th ACM International Conference on Multimedia, Lisboa, Portugal, October 10, 2022

Tangible VR Lab: Studying User Interactionin Space and Time Morphing Scenarios.
Proceedings of the AVI 2022: International Conference on Advanced Visual Interfaces, Frascati, Rome, Italy, June 6, 2022

2021
Computer Graphics teaching challenges: Guidelines for balancing depth, complexity and mentoring in a confinement context.
Graph. Vis. Comput., 2021

Managing a Crisis in Virtual Reality - Tackling a Wildfire.
Proceedings of the VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology, Virtual Event / Osaka, Japan, December 8, 2021

Immersive Multimodal and Procedurally-Assisted Creation of VR Environments.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021

NewsSeek-NOVA at MediaEval 2021: Context-enriched Multimodal Transformers For News Images Re-matching.
Proceedings of the Working Notes Proceedings of the MediaEval 2021 Workshop, 2021

Immersive Adventure Games Development using 360-degree video.
Proceedings of the International Conference on Graphics and Interaction, 2021

2020
Serious Pervasive Games.
Frontiers Comput. Sci., 2020

An Interactive Application Framework for Natural Parks using Serious Location-based Games with Augmented Reality.
Proceedings of the 15th International Joint Conference on Computer Vision, 2020

2019
Fall-Prevention Exergames Using Balance Board Systems.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

Knowledge Analysis Automatic Evaluation in Virtual Reality Immersive Experiences.
Proceedings of the International Conference on Graphics and Interaction, 2019

Extended Reality Framework for Remote Collaborative Interactions in Virtual Environments.
Proceedings of the International Conference on Graphics and Interaction, 2019

Live Software Development Environment Using Virtual Reality: A Prototype and Experiment.
Proceedings of the Evaluation of Novel Approaches to Software Engineering, 2019

Live Software Development Environment for Java using Virtual Reality.
Proceedings of the 14th International Conference on Evaluation of Novel Approaches to Software Engineering, 2019

2018
Leveraging Pervasive Games for Tourism: An Augmented Reality Perspective.
Int. J. Creative Interfaces Comput. Graph., 2018

Dynamic annotations on an interactive web-based 360° video player.
Proceedings of the 23rd International ACM Conference on 3D Web Technology, 2018

2017
Interactive 3D content insertion in images for multimedia applications.
Multim. Tools Appl., 2017

Adaptivity and safety in location-based games.
Proceedings of the 9th International Conference on Virtual Worlds and Games for Serious Applications, 2017

Towards Player Adaptivity in Mobile Exergames.
Proceedings of the Advances in Computer Entertainment Technology, 2017

Player Adaptivity and Safety in Location-Based Games.
Proceedings of the Advances in Computer Entertainment Technology, 2017

2016
User Redirection and Direct Haptics in Virtual Environments.
Proceedings of the 2016 ACM Conference on Multimedia Conference, 2016

Augmenting Physical Maps: an AR Platform for Geographical Information Visualization.
Proceedings of the 37th Annual Conference of the European Association for Computer Graphics, 2016

2015
Visual-Inertial Based Autonomous Navigation.
Proceedings of the Robot 2015: Second Iberian Robotics Conference, 2015

Temporal and Spatial Evolution through Images.
Proceedings of the 2015 IEEE International Symposium on Multimedia, 2015

NARI: Natural Augmented Reality Interface - Interaction Challenges for AR Applications.
Proceedings of the GRAPP 2015, 2015

Balance Assessment in Fall-Prevention Exergames.
Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility, 2015

2013
Interactive acquisition of spatial information from images for multimedia applications
PhD thesis, 2013

Dynamic Insertion of Virtual Objects in Photographs.
Int. J. Creative Interfaces Comput. Graph., 2013

Photo-based Multimedia Applications using Image Features Detection.
Proceedings of the GRAPP & IVAPP 2013: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2013

2012
Smart interface for reshaping photos in 3D.
Proceedings of the 17th International Conference on Intelligent User Interfaces, 2012

Interactive Insertion of Virtual Objects in Photos and Videos.
Proceedings of the 33rd Annual Conference of the European Association for Computer Graphics, 2012

Navigation in past museum exhibitions using multimedia archives.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

Magnetic augmented reality: virtual objects in your space.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

2011
Design your room: adding virtual objects to a real indoor scenario.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Modeling places for interactive media and entertainment applications.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
A multi-touch tabletop for robust multimedia interaction in museums.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

2008
Flood Emergency Interaction and Visualization System.
Proceedings of the Visual Information Systems. Web-Based Visual Information Search and Management, 2008

2005
Static scheduling of dependent parallel tasks on heterogeneous clusters.
Proceedings of the 2005 IEEE International Conference on Cluster Computing (CLUSTER 2005), September 26, 2005


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