Rui Jesus
Orcid: 0000-0003-1869-6491Affiliations:
- NOVA University Lisbon, Laboratory for Computer Science and Informatics (LINCS), Caparica, Portugal
According to our database1,
Rui Jesus
authored at least 35 papers
between 2002 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
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on orcid.org
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on dl.acm.org
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Bibliography
2024
Virtual Worlds, 2024
2023
Development and Evaluation of a Mobile Application with Augmented Reality for Guiding Visitors on Hiking Trails.
Multimodal Technol. Interact., May, 2023
Identification and Visualization of Pure and Mixed Paint Pigments in Heritage Artwork Using Machine Learning Algorithms.
SN Comput. Sci., March, 2023
A Reusable Serious Game Model for Natural Hazard Risk Communication: Evaluation of a Tsunami-Focused Case Study.
Proceedings of the Games and Learning Alliance - 12th International Conference, 2023
2022
Hyperspectral Image Reconstruction of Heritage Artwork Using RGB Images and Deep Neural Networks.
Proceedings of the CBMI 2022: International Conference on Content-based Multimedia Indexing, Graz, Austria, September 14, 2022
2021
Int. J. Serious Games, 2021
Convolutional Neural Network-Based Pure Paint Pigment Identification Using Hyperspectral Images.
Proceedings of the MMAsia '21: ACM Multimedia Asia, Gold Coast, Australia, December 1, 2021
Identification of Knowledge Gaps to Inform a Serious Game for Tsunami Risk Communication.
Proceedings of the 14th International Conference on Human System Interaction, 2021
Proceedings of the Artificial Intelligence in Music, Sound, Art and Design, 2021
2020
EAI Endorsed Trans. Creative Technol., 2020
Proceedings of the Intelligent Data Engineering and Automated Learning - IDEAL 2020, 2020
2019
Using Deep Learning Techniques for Authentication of Amadeo de Souza Cardoso Paintings and Drawings.
Proceedings of the Progress in Artificial Intelligence, 2019
Proceedings of the Interactivity, Game Creation, Design, Learning, and Innovation, 2019
Authentication of Art: Assessing the Performance of a Machine Learning Based Authentication Method.
Proceedings of the Interactivity, Game Creation, Design, Learning, and Innovation, 2019
2018
Proceedings of the IEEE Games, Entertainment, Media Conference, 2018
2016
Features combination for art authentication studies: brushstroke and materials analysis of Amadeo de Souza-Cardoso.
Multim. Tools Appl., 2016
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, 2016
2015
EAI Endorsed Trans. Collab. Comput., 2015
2013
Proceedings of the Open research Areas in Information Retrieval, 2013
Proceedings of the 21st European Signal Processing Conference, 2013
Proceedings of the 11th International Workshop on Content-Based Multimedia Indexing, 2013
2012
Proceedings of the 2012 International Conference on Multimedia Computing and Systems, 2012
2011
Trans. Edutainment, 2011
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, 2011
2009
Proceedings of the IEEE International Conference on Acoustics, 2009
2008
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2008
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008
Proceedings of the working conference on Advanced Visual Interfaces, 2008
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008
2007
Proceedings of the SIGIR 2007: Proceedings of the 30th Annual International ACM SIGIR Conference on Research and Development in Information Retrieval, 2007
Proceedings of the 4th ACM Workshop On Geographic Information Retrieval, 2007
2006
Proceedings of the Advances in Multimedia Information Processing, 2006
2005
Proceedings of the 2005 TREC Video Retrieval Evaluation, 2005
2002
Proceedings of the Articulated Motion and Deformable Objects Second International Workshop, 2002