Rubaiat Habib Kazi
Orcid: 0009-0007-9781-0032
According to our database1,
Rubaiat Habib Kazi
authored at least 50 papers
between 2011 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
PoseCoach: A Customizable Analysis and Visualization System for Video-Based Running Coaching.
IEEE Trans. Vis. Comput. Graph., July, 2024
Augmented Physics: A Machine Learning-Powered Tool for Creating Interactive Physics Simulations from Static Diagrams.
CoRR, 2024
Video2MR: Automatically Generating Mixed Reality 3D Instructions by Augmenting Extracted Motion from 2D Videos.
CoRR, 2024
CoRR, 2024
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
Elastica: Adaptive Live Augmented Presentations with Elastic Mappings Across Modalities.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
2023
ACM Trans. Graph., August, 2023
PoseVEC: Authoring Adaptive Pose-aware Effects using Visual Programming and Demonstrations.
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023
2022
VCoach: A Customizable Visualization and Analysis System for Video-based Running Coaching.
CoRR, 2022
RealityTalk: Real-Time Speech-Driven Augmented Presentation for AR Live Storytelling.
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
2021
Proc. ACM Hum. Comput. Interact., 2021
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Beyond Show of Hands: Engaging Viewers via Expressive and Scalable Visual Communication in Live Streaming.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
Slicing-Volume: Hybrid 3D/2D Multi-target Selection Technique for Dense Virtual Environments.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2020
RealitySketch: Embedding Responsive Graphics and Visualizations in AR with Dynamic Sketching.
Proceedings of the UIST '20 Adjunct: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020
RealitySketch: Embedding Responsive Graphics and Visualizations in AR through Dynamic Sketching.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
2019
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology, 2018
SymbiosisSketch: Combining 2D & 3D Sketching for Designing Detailed 3D Objects in Situ.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
DreamSketch: Early Stage 3D Design Explorations with Sketching and Generative Design.
Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017
Proceedings of the CHI'17 Workshop on Mixed-Initiative Creative Interfaces co-located with ACM CHI Conference on Human Factors in Computing Systems (CHI 2017), 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2016
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
2014
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
2013
IEEE Trans. Vis. Comput. Graph., 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
2012
Vignette: a style preserving sketching tool for pen-and-ink illustration with texture synthesis.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Vignette: interactive texture design and manipulation with freeform gestures for pen-and-ink illustration.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
2011
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011