Rowan Daneels
Orcid: 0000-0003-2299-7369
According to our database1,
Rowan Daneels
authored at least 6 papers
between 2018 and 2024.
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Bibliography
2024
Players Just Want to Have Fun? An Exploratory Survey on Hedonic and Eudaimonic Game Motives.
Games Cult., 2024
Animating a Plausible Past: Perceived Realism and Sense of Place Influence Entertainment of and Tourism Intentions From Historical Video Games.
Games Cult., 2024
2023
To give or not to give: Examining the prosocial effects of a 360° video endorsing a clean water charity.
Comput. Hum. Behav., August, 2023
Enjoying My Time in the Animus: A Quantitative Survey on Perceived Realism and Enjoyment of Historical Video Games.
Games Cult., July, 2023
2022
The Digital Game Analysis Protocol (DiGAP): Introducing a Guide for Reflexive and Transparent Game Analyses.
Game Stud., 2022
2018
Comput. Hum. Behav., 2018