Rongkai Guo
According to our database1,
Rongkai Guo
authored at least 22 papers
between 2012 and 2020.
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
On csauthors.net:
Bibliography
2020
Proceedings of the 2020 ACM Southeast Conference, 2020
2019
Mono-Stereoscopic Camera in a Virtual Reality Environment: Case Study in Cybersickness.
Proceedings of the 11th International Conference on Virtual Worlds and Games for Serious Applications, 2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2019
2018
Proceedings of the 10th International Conference on Virtual Worlds and Games for Serious Applications, 2018
Enable an Innovative Prolonged Exposure Therapy of Attention Deficits on Autism Spectrum through Adaptive Virtual Environments.
Proceedings of the 10th International Conference on Virtual Worlds and Games for Serious Applications, 2018
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
2017
Towards understanding the differences of using 3D auditory feedback in virtual environments between people with and without visual impairments.
Proceedings of the 3rd IEEE VR Workshop on Sonic Interactions for Virtual Environments, 2017
Proceedings of the 2017 IEEE Virtual Reality, 2017
Proceedings of the 2017 IEEE Symposium on 3D User Interfaces, 2017
2016
Head Tracking Latency in Virtual Environments Revisited: Do Users with Multiple Sclerosis Notice Latency Less?
IEEE Trans. Vis. Comput. Graph., 2016
Towards understanding the capability of spatial audio feedback in virtual environments for people with visual impairments.
Proceedings of the 2nd IEEE Workshop on Everyday Virtual Reality, 2016
2015
Mobility impaired users respond differently than healthy users in virtual environments.
Comput. Animat. Virtual Worlds, 2015
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, 2015
Proceedings of the 2015 IEEE Symposium on 3D User Interfaces, 2015
2014
A unique way to increase presence of mobility impaired users - Increasing confidence in balance.
Proceedings of the 2014 IEEE Virtual Reality, 2014
The Effects of Avatars on Presence in Virtual Environments for Persons with Mobility Impairments.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2014
Proceedings of the IEEE Symposium on 3D User Interfaces, 2014
2013
Proceedings of the 5th International Conference on Games and Virtual Worlds for Serious Applications, 2013
The effects of VEs on mobility impaired users: presence, gait, and physiological response.
Proceedings of the 19th ACM Symposium on Virtual Reality Software and Technology, 2013
Latency and avatars in virtual environments and the effects on gait for persons with mobility impairments.
Proceedings of the 2013 IEEE Virtual Reality, 2013
2012
Proceedings of the 2012 IEEE Virtual Reality, 2012