Ronald Schroeter

Orcid: 0000-0001-7990-1474

According to our database1, Ronald Schroeter authored at least 47 papers between 2004 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2024
An Eye Gaze Heatmap Analysis of Uncertainty Head-Up Display Designs for Conditional Automated Driving.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Mentorable Interfaces for Automated Vehicles: A New Paradigm for Designing Learnable Technology for Older Adults.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Designing HMI for BVI Users in Fully Automated Vehicles: A Participatory and In-the-field Approach.
Proceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility, 2024

2023
Get Ready for Take-Overs: Using Head-Up Display for Drivers to Engage in Non-Driving-Related Tasks in Automated Vehicles.
Hum. Factors, December, 2023

2022
The 4th Workshop on Localization vs. Internationalization: Creating an International Survey on Automotive User Interfaces.
Proceedings of the AutomotiveUI '22: 14th International Conference on Automotive User Interfaces and Interactive Vehicular Applications - Adjunct Proceedings, Seoul, Republic of Korea, September 17, 2022

2021
Eye-Gaze Analysis of HUD Interventions for Conditional Automation to Increase Situation Awareness.
Proceedings of the AutomotiveUI '21: 13th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Leeds, United Kingdom, September 9-14, 2021, 2021

An Anthropological Study Designed to Understand the Essence of Intention Sharing Between Drivers and Passengers.
Proceedings of the AutomotiveUI '21: 13th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Leeds, United Kingdom, September 9-14, 2021, 2021

2020
Auto-UI: global perspectives.
Interactions, 2020

Self-Interruptions of Non-Driving Related Tasks in Automated Vehicles: Mobile vs Head-Up Display.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

An Exploratory Physical Computing Toolkit for Rapid Exploration and Co-Design of On-Bicycle Notification Interfaces.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2019
Localization vs. internationalization: research and practice on autonomous vehicles across different cultures.
Proceedings of the Adjunct Proceedings of the 11th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2019

A Video-Based Automated Driving Simulator for Automotive UI Prototyping, UX and Behaviour Research.
Proceedings of the 11th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2019

2018
A Low-Cost VR-Based Automated Driving Simulator for Rapid Automotive UI Prototyping.
Proceedings of the Adjunct Proceedings of the 10th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2018

2017
From road distraction to safe driving: Evaluating the effects of boredom and gamification on driving behaviour, physiological arousal, and subjective experience.
Comput. Hum. Behav., 2017

Designing Gamified Applications that Make Safe Driving More Engaging.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Using Eye-Tracking to Help Design HUD-Based Safety Indicators for Lane Changes.
Proceedings of the Adjunct Proceedings of the 9th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2017

Workshop on Navigating Autonomous Cars: The Opportunities of HD Maps on User Experience.
Proceedings of the Adjunct Proceedings of the 9th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2017

Measuring User Experience in Situ: Use Emotion Data to Assess User Experience.
Proceedings of the Advances in Usability and User Experience, 2017

2016
Situated interfaces for engaging citizens on the go.
Interactions, 2016

Pokémon DRIVE: towards increased situational awareness in semi-automated driving.
Proceedings of the 28th Australian Conference on Computer-Human Interaction, 2016

CoastMaster: An Ambient Speedometer to Gamify Safe Driving.
Proceedings of the 8th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2016

2015
Ad hoc Communities on the Road: Serendipitous Social Encounters to Enhance Tourist Experiences.
Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction, 2015

Exploring Boredom Proneness as a Predictor of Mobile Phone Use in the Car.
Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction, 2015

Vote as you go: blending interfaces for community engagement into the urban space.
Proceedings of the 7th International Conference on Communities and Technologies, 2015

Zombies on the road: a holistic design approach to balancing gamification and safe driving.
Proceedings of the 7th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2015

2014
Three social car visions to improve driver behaviour.
Pervasive Mob. Comput., 2014

Large scale multiuser digital mind mapping tool: a study in usability.
Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures, 2014

Beyond ethnography: engagement and reciprocity as foundations for design research out here.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Using Augmented Video to Test In-Car User Experiences of Context Analog HUDs.
Proceedings of the Adjunct Proceedings of the 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Seattle, WA, USA, September 17, 2014

AR and Gamification Concepts to Reduce Driver Boredom and Risk Taking Behaviours.
Proceedings of the 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Seattle, WA, USA, September 17, 2014

EVIS 2014: 3rd Workshop on Electric Vehicle Information Systems.
Proceedings of the Adjunct Proceedings of the 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Seattle, WA, USA, September 17, 2014

2013
Opportunities of Public Transport Experience Enhancements with Mobile Services and Urban Screens.
Int. J. Ambient Comput. Intell., 2013

Gelatine: making coworking places gel for better collaboration and social learning.
Proceedings of the Augmentation, Application, Innovation, Collaboration, OzCHI '13, Adelaide, Australia - November 25, 2013

2012
Engaging new digital locals with interactive urban screens to collaboratively improve the city.
Proceedings of the CSCW '12 Computer Supported Cooperative Work, 2012

The social car: new interactive vehicular applications derived from social media and urban informatics.
Proceedings of the International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2012

People, content, location: sweet spotting urban screens for situated engagement.
Proceedings of the Designing Interactive Systems Conference 2012, 2012

2011
Fixing the city one photo at a time: mobile logging of maintenance requests.
Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction, OzCHI '11, Canberra, Australia, November 28, 2011

2010
Enhancing the experience of public transport users with urban screens and mobile applications.
Proceedings of the 14th International Academic MindTrek Conference: Envisioning Future Media Environments, 2010

2009
Location-Aware Computing, Virtual Networks.
IEEE Pervasive Comput., 2009

Disposable maps: ad hoc location sharing.
Proceedings of the 21st Australasian Computer-Human Interaction Conference, 2009

Discussions in space.
Proceedings of the 21st Australasian Computer-Human Interaction Conference, 2009

2008
Co-Annotea: A System for Tagging Relationships Between Multiple Mixed-Media Objects.
IEEE Multim., 2008

Suburban nostalgia: the community building potential of urban screens.
Proceedings of the 20th Australasian Computer-Human Interaction Conference, 2008

2007
Annotating Relationships Between Multiple Mixed-Media Digital Objects by Extending Annotea.
Proceedings of the Semantic Web: Research and Applications, 2007

2006
Implementing a Secure Annotation Service.
Proceedings of the Provenance and Annotation of Data, 2006

A Synchronous Multimedia Annotation System for Secure Collaboratories.
Proceedings of the Second International Conference on e-Science and Grid Technologies (e-Science 2006), 2006

2004
FilmEd - Collaborative Video Indexing, Annotation and Discussion Tools Over Broadband Networks.
Proceedings of the 10th International Multimedia Modeling Conference (MMM 2004), 2004


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