Roman P. Kukharchuk

Orcid: 0000-0002-7588-7406

According to our database1, Roman P. Kukharchuk authored at least 10 papers between 2021 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of six.

Timeline

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Links

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Bibliography

2024
Edge computing applications: using a linear MEMS microphone array for UAV position detection through sound source localization.
Proceedings of the 4th Edge Computing Workshop (doors 2024), 2024

Gamification method using Minecraft for training future teachers of computer science.
Proceedings of the 3rd Workshop on Digital Transformation of Education (DigiTransfEd 2024) co-located with 19th International Conference on ICT in Education, 2024

2023
Investigating the effect of virtual machine migration accounting on reliability using a cluster model.
J. Edge Comput., 2023

Cluster fault tolerance model with migration of virtual machines.
Proceedings of the 3rd Edge Computing Workshop, Zhytomyr, Ukraine, April 7, 2023., 2023

Chatbot algorithm for solving physics problems.
Proceedings of the 2nd Workshop on Digital Transformation of Education (DigiTransfEd 2023) co-located with 18th International Conference on ICT in Education, 2023

2022
Graph theory methods for fog computing: A pseudo-random task graph model for evaluating mobile cloud, fog and edge computing systems.
J. Edge Comput., 2022

Implementation of STEM learning technology in the process of calibrating an NTC thermistor and developing an electronic thermometer based on it.
Proceedings of the Joint Proceedings of the 10th Illia O. Teplytskyi Workshop on Computer Simulation in Education, 2022

2021
Graph model of Fog Computing system.
Proceedings of the Joint Proceedings of the Workshops on Quantum Information Technologies and Edge Computing (QuaInT+doors 2021), 2021

Methods for predicting the assessment of the quality of educational programs and educational activities using a neuro-fuzzy approach.
Proceedings of the 9th Workshop on Cloud Technologies in Education, 2021

Selection of online tools for creating math tests.
Proceedings of the 4th International Workshop on Augmented Reality in Education (AREdu 2021), 2021


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