Romain Pellerin

According to our database1, Romain Pellerin authored at least 10 papers between 2005 and 2010.

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Bibliography

2010
SoundPark: Exploring Ubiquitous.
Stud. Inform. Univ., 2010

Exploring Contemporary Painting through Spatial Annotations Using RFID Tags.
Proceedings of the 11th International Symposium on Virtual Reality, 2010

2009
Player Profile Management on NFC Smart Card for Multiplayer Ubiquitous Games.
Int. J. Comput. Games Technol., 2009

RFID Painting Demonstration.
Proceedings of the Entertainment Computing, 2009

Player Feedback Evaluation: Indicating Mass Public Potential for Pervasive Games.
Proceedings of the Entertainment Computing, 2009

SoundPark: Towards Highly Collaborative Game Support in a Ubiquitous Computing Architecture.
Proceedings of the Distributed Applications and Interoperable Systems, 2009

2008
Vers une intégration du RFID et de la cartographie pour une visite autonome du musée des arts et métiers.
Proceedings of the Actes des quatrièmes journées francophones Mobilité et Ubiquité 2008, 2008

When RFIDs meet artist's painting.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008

2007
The MooDS protocol: a J2ME object-oriented communication protocol.
Proceedings of the 4th International Conference on Mobile Technology, 2007

2005
GASP: un intergiciel pour les jeux en réseaux multijoueurs sur téléphones mobiles.
Proceedings of the Actes des 2èmes journées francophones Mobilité et Ubiquité 2005, 2005


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