Roland Ossmann

According to our database1, Roland Ossmann authored at least 11 papers between 2006 and 2012.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2012
AsTeRICS, a Flexible Assistive Technology Construction Set.
Proceedings of the 4th International Conference on Software Development for Enhancing Accessibility and Fighting Info-exclusion, 2012

Making the PlayStation 3 Accessible with AsTeRICS.
Proceedings of the Computers Helping People with Special Needs, 2012

Addressing Accessibility Challenges of People with Motor Disabilities by Means of AsTeRICS: A Step by Step Definition of Technical Requirements.
Proceedings of the Computers Helping People with Special Needs, 2012

Entertainment Software Accessibility: Introduction to the Special Thematic Session.
Proceedings of the Computers Helping People with Special Needs, 2012

2010
Accessibility of a Social Network Game.
Proceedings of the Computers Helping People with Special Needs, 2010

2008
More Than Just a Game: Accessibility in Computer Games.
Proceedings of the HCI and Usability for Education and Work, 2008

A Computer Game Designed for All.
Proceedings of the Computers Helping People with Special Needs, 2008

Accessibility Issues in Game-Like Interfaces.
Proceedings of the Computers Helping People with Special Needs, 2008

Towards Generalised Accessibility of Computer Games Introduction to the Special Thematic Session.
Proceedings of the Computers Helping People with Special Needs, 2008

Towards Generalised Accessibility of Computer Games.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2008

2006
Guidelines for the Development of Accessible Computer Games.
Proceedings of the Computers Helping People with Special Needs, 2006


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