Roger Crawfis
Orcid: 0000-0002-5667-2741
According to our database1,
Roger Crawfis
authored at least 66 papers
between 1990 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
Online presence:
-
on cse.osu.edu
On csauthors.net:
Bibliography
2024
Proceedings of the 19th International Conference on the Foundations of Digital Games, 2024
2020
Using a serious game to communicate risk and minimize psychological distance regarding environmental pollution.
Telematics Informatics, 2020
2019
Proceedings of the 14th International Conference on the Foundations of Digital Games, 2019
2018
Proceedings of the 7th International Congress on Advanced Applied Informatics, 2018
2016
Proceedings of the 6th International Conference on Digital Health Conference, 2016
2015
Proceedings of the Computer Games: AI, 2015
3D Hospital: Design and implement quest-based game framework for transitional training.
Proceedings of the Computer Games: AI, 2015
Proceedings of the Computer Games: AI, 2015
2014
On Perception of Semi-Transparent Streamlines for Three-Dimensional Flow Visualization.
Comput. Graph. Forum, 2014
Proceedings of the 9th International Conference on the Foundations of Digital Games, 2014
Proceedings of the Computer Games: AI, 2014
2013
Proceedings of the 8th International Conference on the Foundations of Digital Games, 2013
Games for therapy: Defining a grammar and implementation for the recognition of therapeutic gestures.
Proceedings of the 8th International Conference on the Foundations of Digital Games, 2013
2012
Proceedings of the Spring Conference on Computer Graphics, 2012
Proceedings of the 17th International Conference on Computer Games, 2012
2011
Proceedings of the IEEE Pacific Visualization Symposium, 2011
2010
Proceedings of the Visualization and Data Analysis, 2010
Proceedings of the 2010 Symposium on Interactive 3D Graphics, 2010
Proceedings of the Advances in Visual Computing - 6th International Symposium, 2010
Distance Field Illumination: A Rendering Method to Aid in Navigation of Virtual Environments.
Proceedings of the Advances in Visual Computing - 6th International Symposium, 2010
Proceedings of the Advances in Visual Computing - 6th International Symposium, 2010
2009
Explicit Generation of 3D Models of Solution Caves for Virtual Environments.
Proceedings of the 2009 International Conference on Computer Graphics & Virtual Reality, 2009
2008
Proceedings of the Eurographics / IEEE VGTC Symposium on Volume and Point-Based Graphics, 2008
2005
Proceedings of the 4th Eurographics / IEEE VGTC International Workshop on Volume Graphics, 2005
iSBVR: Isosurface-aided Hardware Acceleration Techniques for Slice-Based Volume Rendering.
Proceedings of the 4th Eurographics / IEEE VGTC International Workshop on Volume Graphics, 2005
Proceedings of the Computer Graphics International 2005, 2005
Proceedings of the Computer Graphics International 2005, 2005
2004
IEEE Trans. Vis. Comput. Graph., 2004
Proceedings of the 2004 IEEE Symposium on Volume Visualization and Graphics, 2004
Proceedings of the 15th IEEE Visualization Conference, 2004
Fast dynamic flow volume rendering using textured splats on modern graphics hardware.
Proceedings of the Visualization and Data Analysis 2004, 2004
2003
IEEE Trans. Vis. Comput. Graph., 2003
J. Graphics, GPU, & Game Tools, 2003
Proceedings of the SIGGRAPH 2003 Conference on Sketches & Applications: in conjunction with the 30th annual conference on Computer graphics and interactive techniques, 2003
Proceedings of the 7th International Workshop on Immersive Projection Technology, 2003
High quality splatting and volume synthesis.
Proceedings of the Data Visualization: The State of the Art, 2003
2002
Proceedings of the 13th IEEE Visualization Conference, 2002
Proceedings of the Visualization and Data Analysis 2002, 2002
Proceedings of the Eighth Eurographics Workshop on Virtual Environments, 2002
2001
Proceedings of the 12th IEEE Visualization Conference, 2001
2000
Proceedings of the Proceeding of the 2000 Volume Visualization and Graphics Symposium, 2000
Proceedings of the 11th IEEE Visualization Conference, 2000
Proceedings of the 11th IEEE Visualization Conference, 2000
Proceedings of the Volume Graphics, 2000
1999
High-Quality Splatting on Rectilinear Grids with Efficient Culling of Occluded Voxels.
IEEE Trans. Vis. Comput. Graph., 1999
Proceedings of the 10th IEEE Visualization Conference, 1999
1998
Proceedings of the Proceeding of the 1998 IEEE Symposium on Volume Visualization, 1998
Proceedings of the 9th IEEE Visualization Conference, 1998
1997
Proceedings of the 8th IEEE Visualization Conference, 1997
Proceedings of the 8th IEEE Visualization Conference, 1997
Proceedings of the 8th IEEE Visualization Conference, 1997
1996
Proceedings of the 7th IEEE Visualization Conference, 1996
1994
Proceedings of the 5th IEEE Visualization Conference, 1994
1993
Proceedings of the 4th IEEE Visualization Conference, 1993
Proceedings of the 4th IEEE Visualization Conference, 1993
Proceedings of the Proceedings Supercomputing '93, 1993
1992
Proceedings of the 1992 Workshop on Volume Visualization, 1992
Proceedings of the 3rd IEEE Visualization Conference, 1992
1991
Proceedings of the 2nd IEEE Visualization Conference, 1991
1990
Proceedings of the 1990 Workshop on Volume Visualization, 1990