Rogelio Enrique Cardona-Rivera
Orcid: 0000-0002-6720-568XAffiliations:
- University of Utah, Salt Lake City, UT, USA
According to our database1,
Rogelio Enrique Cardona-Rivera
authored at least 36 papers
between 2011 and 2024.
Collaborative distances:
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Bibliography
2024
Proceedings of the Thirty-Fourth International Conference on Automated Planning and Scheduling, 2024
2023
Entertain. Comput., August, 2023
Gathering as Design Process: Physical Prototyping for Culturally Sustaining Computational Technologies.
Proceedings of the 2023 Symposium on Learning, Design and Technology, 2023
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2023
2022
Proceedings of the Interactive Storytelling, 2022
A Case-Based Reasoning Approach to Plugin Parameter Selection in Vocal Audio Production.
Proceedings of the Case-Based Reasoning Research and Development, 2022
Game System Models: Toward Semantic Foundations for Technical Game Analysis, Generation, and Design.
Proceedings of the Eighteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2022
2021
Proceedings of the CHI PLAY '21: The Annual Symposium on Computer-Human Interaction in Play, 2021
2020
Proceedings of the Interactive Storytelling, 2020
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020
Proceedings of the 42th Annual Meeting of the Cognitive Science Society, 2020
Comparing Gamepad and Naturally-mapped Controller Effects on Perceived Virtual Reality Experiences.
Proceedings of the SAP '20: ACM Symposium on Applied Perception 2020, 2020
Proceedings of the IEEE International Conference on Artificial Intelligence and Virtual Reality, 2020
Proceedings of the Sixteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2020
Proceedings of the Sixteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2020
2019
Partial-Order, Partially-Seen Observations of Fluents or Actions for Plan Recognition as Planning.
CoRR, 2019
Proceedings of the Fifteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2019
2018
Blue sky ideas in artificial intelligence education from the EAAI 2017 new and future AI educator program.
AI Matters, 2018
2017
Proceedings of the Workshops of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2017
Proceedings of the Workshops of the The Thirty-First AAAI Conference on Artificial Intelligence, 2017
Proceedings of the Workshops of the The Thirty-First AAAI Conference on Artificial Intelligence, 2017
2016
The Mimesis Effect: The Effect of Roles on Player Choice in Interactive Narrative Role-Playing Games.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the Twelfth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2016
2015
Proceedings of the 8th Workshop on Intelligent Narrative Technologies and 4th Workshop on Social Believability in Games, 2015
2014
Proceedings of the Tenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2014
Proceedings of the Twenty-Eighth AAAI Conference on Artificial Intelligence, 2014
2013
A community college blended learning classroom experience through Artificial Intelligence in Games.
Proceedings of the IEEE Frontiers in Education Conference, 2013
Proceedings of the 2013 DiGRA International Conference: DeFragging Game Studies, 2013
2012
Proceedings of the Interactive Storytelling - 5th International Conference, 2012
Proceedings of the International Conference on the Foundations of Digital Games, 2012
Proceedings of the Complex Sciences - Second International Conference, 2012
2011
Narrative affordance: towards a model of the foreseeability and perceivability of story elements in an interactive narrative.
Proceedings of the Foundations of Digital Games, 2011
Approaching a Player Model of Game Story Comprehension Through Affordance in Interactive Narrative.
Proceedings of the Intelligent Narrative Technologies IV, 2011