Rodrigo Filev Maia
Orcid: 0000-0003-4870-3429
According to our database1,
Rodrigo Filev Maia
authored at least 20 papers
between 2006 and 2022.
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Bibliography
2022
Proceedings of the Symposium on Internet of Things, 2022
2020
Exploring the Adoption of Precision Agriculture for Irrigation in the Context of Agriculture 4.0: The Key Role of Internet of Things.
Sensors, 2020
IRRISENS: An IoT Platform Based on Microservices Applied in Commercial-Scale Crops Working in a Multi-Cloud Environment.
Sensors, 2020
Proceedings of the IEEE Global Humanitarian Technology Conference, 2020
2019
Sensors, 2019
IoT Energy Retrofit and the Connection of Legacy Machines Inside the Industry 4.0 Concept.
Proceedings of the IECON 2019, 2019
Analysis of the variables that affect the intention to adopt Precision Agriculture for smart water management in Agriculture 4.0 context.
Proceedings of the 2019 Global IoT Summit, 2019
Proceedings of the IEEE Global Humanitarian Technology Conference, 2019
2018
Proceedings of the IEEE International Smart Cities Conference, 2018
Analysis of artificial intelligence techniques applied to thermographic inspection for automatic detection of electrical problems.
Proceedings of the IEEE International Smart Cities Conference, 2018
SWAMP: an IoT-based Smart Water Management Platform for Precision Irrigation in Agriculture.
Proceedings of the 2018 Global Internet of Things Summit, 2018
Proceedings of the 23rd Conference of Open Innovations Association, 2018
Proceedings of the 48th Annual IEEE/IFIP International Conference on Dependable Systems and Networks Workshops, 2018
2017
A novel deployment of smart Cold Chain system using 2G-RFID-Sys temperature monitoring in medicine Cold Chain based on Internet of Things.
Proceedings of the 2017 IEEE International Conference on Service Operations and Logistics, 2017
Proceedings of the IEEE Global Humanitarian Technology Conference, 2017
Learning by teaching strategy to improve learning outcomes from undergraduate students.
Proceedings of the 2017 IEEE Frontiers in Education Conference, 2017
Proceedings of the 2017 IEEE Frontiers in Education Conference, 2017
2015
Playing and learning with gamification: An in-class concurrent and distributed programming activity.
Proceedings of the 2015 IEEE Frontiers in Education Conference, 2015
2011
Proceedings of the 2011 Frontiers in Education Conference, 2011
2006
Virtual museum - an implementation of a multimedia object-oriented database.
Proceedings of the ICSOFT 2006, 2006