Robin J. S. Sloan

According to our database1, Robin J. S. Sloan authored at least 11 papers between 2010 and 2019.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2019
The Enemy Within: Designing a Cell-Based Gameplay System for Cancer Education.
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2019

2017
Virtua Walker 1987: technostalgia for a walking sim from an alternative past.
Proceedings of the Second International Conference on Game Jams, 2017

2016
An Impression of Home: Player Nostalgia and the Impulse to Explore Game Worlds.
Proceedings of the First Joint International Conference of Digital Games Research Association and Foundation of Digital Games, 2016

2015
Videogames as Remediated Memories: Commodified Nostalgia and Hyperreality in Far Cry 3: Blood Dragon and Gone Home.
Games Cult., 2015

Finding the future: evolving interaction design.
Proceedings of the 2015 British HCI Conference, Lincoln, United Kingdom, July 13-17, 2015, 2015

2014
Children's perception of uncanny human-like virtual characters.
Comput. Hum. Behav., 2014

A Sweetspot for Innovation: Developing Games with Purpose through Student-Staff Collaboration.
Proceedings of the 6th International Conference on Games and Virtual Worlds for Serious Applications, 2014

2013
Physical responses (arousal) to audio in games.
Comput. Games J., 2013

2011
A phenomenological study of facial expression animation.
Proceedings of the 2011 British Computer Society Conference on Human-Computer Interaction, 2011

2010
Choreographing emotional facial expressions.
Comput. Animat. Virtual Worlds, 2010

A practice-led approach to facial animation research.
Proceedings of the ACM / SSPNET 2nd International Symposium on Facial Analysis and Animation, 2010


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